PalWorld-NetCrack/feature.h
2024-01-27 15:59:23 +08:00

30 lines
724 B
C

#pragma once
#include "include/Menu.hpp"
#include "config.h"
#include <Windows.h>
void ESP();
void ESP_DEBUG(double mDist, SDK::UClass* mEntType = SDK::AActor::StaticClass());
void DrawUActorComponent(SDK::TArray<SDK::UActorComponent*> Comps, ImColor color);
void UnlockAllEffigies();
void AddToInventoryContainer(__int32 mCount, __int32 mIndex = 0);
void ResetStamina();
void SetInfiniteAmmo(bool bInfAmmo);
void SetCraftingSpeed(float mNewSpeed, bool bRestoreDefault = false);
void AddTechPoints(__int32 mPoints);
void AddAncientTechPoints(__int32 mPoints);
void RemoveTechPoints(__int32 mPoints);
void RemoveAncientTechPoint(__int32 mPoints);
void AddToInventoryContainer(__int32 mCount, __int32 mIndex = 0);