mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 16:29:58 +09:00
Make background update happens in update thread, and thread-safer.
This commit is contained in:
@ -249,13 +249,13 @@ namespace osu.Game.Overlays
|
|||||||
private void play(BeatmapInfo info, bool? isNext)
|
private void play(BeatmapInfo info, bool? isNext)
|
||||||
{
|
{
|
||||||
current = database.GetWorkingBeatmap(info, current);
|
current = database.GetWorkingBeatmap(info, current);
|
||||||
Task.Factory.StartNew(() =>
|
Task.Run(() =>
|
||||||
{
|
{
|
||||||
trackManager.SetExclusive(current.Track);
|
trackManager.SetExclusive(current.Track);
|
||||||
current.Track.Start();
|
current.Track.Start();
|
||||||
beatmapSource.Value = current;
|
beatmapSource.Value = current;
|
||||||
updateCurrent(current, isNext);
|
|
||||||
});
|
});
|
||||||
|
updateCurrent(current, isNext);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateCurrent(WorkingBeatmap beatmap, bool? isNext)
|
private void updateCurrent(WorkingBeatmap beatmap, bool? isNext)
|
||||||
@ -284,7 +284,7 @@ namespace osu.Game.Overlays
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Remove(backgroundSprite);
|
backgroundSprite.Expire();
|
||||||
}
|
}
|
||||||
|
|
||||||
backgroundSprite = newBackground;
|
backgroundSprite = newBackground;
|
||||||
|
Reference in New Issue
Block a user