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Update usages to new naming
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@ -80,7 +80,7 @@ namespace osu.Game.Screens.Ranking.Expanded
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statisticDisplays.AddRange(topStatistics);
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statisticDisplays.AddRange(bottomStatistics);
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var starDifficulty = beatmapDifficultyCache.GetDifficultyAsync(beatmap, score.Ruleset, score.Mods).WaitSafelyForResult();
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var starDifficulty = beatmapDifficultyCache.GetDifficultyAsync(beatmap, score.Ruleset, score.Mods).GetResultSafely();
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AddInternal(new FillFlowContainer
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{
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@ -38,7 +38,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics
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else
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{
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performanceCache.CalculatePerformanceAsync(score, cancellationTokenSource.Token)
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.ContinueWith(t => Schedule(() => setPerformanceValue(t.GetCompletedResult())), cancellationTokenSource.Token);
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.ContinueWith(t => Schedule(() => setPerformanceValue(t.GetResultSafely())), cancellationTokenSource.Token);
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}
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}
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