mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 15:16:38 +09:00
Update usages to new naming
This commit is contained in:
@ -136,7 +136,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
AddUntilStep("state is not downloaded", () => downloadButton.State.Value == DownloadState.NotDownloaded);
|
||||
|
||||
AddStep("import score", () => imported = scoreManager.Import(getScoreInfo(true)).WaitSafelyForResult());
|
||||
AddStep("import score", () => imported = scoreManager.Import(getScoreInfo(true)).GetResultSafely());
|
||||
|
||||
AddUntilStep("state is available", () => downloadButton.State.Value == DownloadState.LocallyAvailable);
|
||||
|
||||
|
@ -61,7 +61,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
AddStep("import beatmap", () =>
|
||||
{
|
||||
importedBeatmap = ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).WaitSafelyForResult();
|
||||
importedBeatmap = ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely();
|
||||
importedBeatmapId = importedBeatmap.Beatmaps.First(b => b.RulesetID == 0).OnlineID ?? -1;
|
||||
});
|
||||
}
|
||||
|
Reference in New Issue
Block a user