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Merge pull request #966 from jai-sharma/remove-dragbar
Remove DragBar and replace with classes that inherit SliderBar
This commit is contained in:
commit
0034b718a9
@ -1,107 +0,0 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Transforms;
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using osu.Framework.Input;
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using OpenTK;
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using osu.Framework.Graphics.Shapes;
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namespace osu.Game.Overlays
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{
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public class DragBar : Container
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{
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protected readonly Container Fill;
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public Action<float> SeekRequested;
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public bool IsSeeking { get; private set; }
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private bool enabled = true;
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public bool IsEnabled
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{
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get { return enabled; }
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set
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{
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enabled = value;
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if (!enabled)
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Fill.Width = 0;
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}
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}
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public DragBar()
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{
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RelativeSizeAxes = Axes.X;
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Children = new Drawable[]
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{
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Fill = new Container
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{
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Name = "FillContainer",
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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Width = 0,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both
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}
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}
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}
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};
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}
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public void UpdatePosition(float position)
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{
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if (IsSeeking || !IsEnabled) return;
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updatePosition(position, false);
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}
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private void seek(InputState state)
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{
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float seekLocation = state.Mouse.Position.X / DrawWidth;
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if (!IsEnabled) return;
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SeekRequested?.Invoke(seekLocation);
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updatePosition(seekLocation);
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}
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private void updatePosition(float position, bool easing = true)
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{
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position = MathHelper.Clamp(position, 0, 1);
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Fill.TransformTo(position, easing ? 200 : 0, EasingTypes.OutQuint, new TransformSeek());
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}
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
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{
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seek(state);
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return true;
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}
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protected override bool OnDrag(InputState state)
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{
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seek(state);
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return true;
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}
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protected override bool OnDragStart(InputState state) => IsSeeking = true;
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protected override bool OnDragEnd(InputState state)
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{
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IsSeeking = false;
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return true;
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}
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private class TransformSeek : TransformFloat<Drawable>
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{
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public override void Apply(Drawable d) => d.Width = CurrentValue;
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public override void ReadIntoStartValue(Drawable d) => StartValue = d.Width;
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}
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}
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}
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@ -14,6 +14,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input;
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using osu.Framework.Input;
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using osu.Framework.Localisation;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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@ -39,7 +40,7 @@ namespace osu.Game.Overlays
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private const float bottom_black_area_height = 55;
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private const float bottom_black_area_height = 55;
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private Drawable currentBackground;
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private Drawable currentBackground;
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private DragBar progressBar;
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private ProgressBar progressBar;
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private IconButton playButton;
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private IconButton playButton;
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private IconButton playlistButton;
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private IconButton playlistButton;
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@ -187,13 +188,13 @@ namespace osu.Game.Overlays
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},
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},
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}
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}
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},
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},
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progressBar = new DragBar
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progressBar = new ProgressBar
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{
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{
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Origin = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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Height = progress_height,
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Height = progress_height,
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Colour = colours.Yellow,
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FillColour = colours.Yellow,
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SeekRequested = seek
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OnSeek = progress => current?.Track.Seek(progress)
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}
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}
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},
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},
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},
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},
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@ -228,7 +229,9 @@ namespace osu.Game.Overlays
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{
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{
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var track = current.Track;
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var track = current.Track;
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progressBar.UpdatePosition(track.Length == 0 ? 0 : (float)(track.CurrentTime / track.Length));
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progressBar.EndTime = track.Length;
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progressBar.CurrentTime = track.CurrentTime;
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playButton.Icon = track.IsRunning ? FontAwesome.fa_pause_circle_o : FontAwesome.fa_play_circle_o;
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playButton.Icon = track.IsRunning ? FontAwesome.fa_pause_circle_o : FontAwesome.fa_play_circle_o;
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if (track.HasCompleted && !track.Looping) next();
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if (track.HasCompleted && !track.Looping) next();
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@ -274,13 +277,11 @@ namespace osu.Game.Overlays
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private void beatmapChanged(WorkingBeatmap beatmap)
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private void beatmapChanged(WorkingBeatmap beatmap)
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{
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{
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progressBar.IsEnabled = beatmap != null;
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TransformDirection direction = TransformDirection.None;
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TransformDirection direction = TransformDirection.None;
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if (current != null)
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if (current != null)
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{
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{
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bool audioEquals = beatmapBacking.Value?.BeatmapInfo?.AudioEquals(current.BeatmapInfo) ?? false;
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bool audioEquals = beatmap?.BeatmapInfo?.AudioEquals(current.BeatmapInfo) ?? false;
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if (audioEquals)
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if (audioEquals)
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direction = TransformDirection.None;
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direction = TransformDirection.None;
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@ -293,15 +294,18 @@ namespace osu.Game.Overlays
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{
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{
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//figure out the best direction based on order in playlist.
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//figure out the best direction based on order in playlist.
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var last = playlist.BeatmapSets.TakeWhile(b => b.ID != current.BeatmapSetInfo.ID).Count();
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var last = playlist.BeatmapSets.TakeWhile(b => b.ID != current.BeatmapSetInfo.ID).Count();
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var next = beatmapBacking.Value == null ? -1 : playlist.BeatmapSets.TakeWhile(b => b.ID != beatmapBacking.Value.BeatmapSetInfo.ID).Count();
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var next = beatmap == null ? -1 : playlist.BeatmapSets.TakeWhile(b => b.ID != beatmap.BeatmapSetInfo.ID).Count();
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direction = last > next ? TransformDirection.Prev : TransformDirection.Next;
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direction = last > next ? TransformDirection.Prev : TransformDirection.Next;
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}
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}
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}
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}
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current = beatmapBacking.Value;
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current = beatmap;
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progressBar.CurrentTime = 0;
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updateDisplay(current, direction);
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updateDisplay(beatmapBacking, direction);
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queuedDirection = null;
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queuedDirection = null;
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}
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}
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@ -360,12 +364,6 @@ namespace osu.Game.Overlays
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});
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});
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}
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}
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private void seek(float position)
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{
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var track = current?.Track;
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track?.Seek(track.Length * position);
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}
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protected override void PopIn()
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protected override void PopIn()
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{
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{
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base.PopIn();
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base.PopIn();
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@ -426,5 +424,49 @@ namespace osu.Game.Overlays
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sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
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sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
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}
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}
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}
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}
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private class ProgressBar : SliderBar<double>
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{
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public Action<double> OnSeek;
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private readonly Box fill;
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public Color4 FillColour
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{
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set { fill.Colour = value; }
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}
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public double EndTime
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{
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set { CurrentNumber.MaxValue = value; }
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}
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public double CurrentTime
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{
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set { CurrentNumber.Value = value; }
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}
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public ProgressBar()
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{
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CurrentNumber.MinValue = 0;
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CurrentNumber.MaxValue = 1;
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RelativeSizeAxes = Axes.X;
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Children = new Drawable[]
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{
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fill = new Box
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{
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RelativeSizeAxes = Axes.Y
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}
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};
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}
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protected override void UpdateValue(float value)
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{
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fill.Width = value * UsableWidth;
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}
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protected override void OnUserChange() => OnSeek?.Invoke(Current);
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}
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}
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}
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}
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}
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@ -12,7 +12,6 @@ using System.Linq;
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using osu.Framework.Timing;
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using osu.Framework.Timing;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Objects.Types;
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namespace osu.Game.Screens.Play
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namespace osu.Game.Screens.Play
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{
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{
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public class SongProgress : OverlayContainer
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public class SongProgress : OverlayContainer
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@ -50,6 +49,9 @@ namespace osu.Game.Screens.Play
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info.StartTime = firstHitTime;
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info.StartTime = firstHitTime;
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info.EndTime = lastHitTime;
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info.EndTime = lastHitTime;
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bar.StartTime = firstHitTime;
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bar.EndTime = lastHitTime;
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}
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}
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}
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}
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@ -89,10 +91,7 @@ namespace osu.Game.Screens.Play
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Alpha = 0,
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Alpha = 0,
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Anchor = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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SeekRequested = delegate (float position)
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OnSeek = position => OnSeek?.Invoke(position),
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{
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OnSeek?.Invoke(firstHitTime + position * (lastHitTime - firstHitTime));
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},
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},
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},
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};
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};
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}
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}
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@ -144,11 +143,12 @@ namespace osu.Game.Screens.Play
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if (objects == null)
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if (objects == null)
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return;
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return;
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double progress = ((audioClock?.CurrentTime ?? Time.Current) - firstHitTime) / (lastHitTime - firstHitTime);
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double position = audioClock?.CurrentTime ?? Time.Current;
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double progress = (position - firstHitTime) / (lastHitTime - firstHitTime);
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if (progress < 1)
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if (progress < 1)
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{
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{
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bar.UpdatePosition((float)progress);
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bar.CurrentTime = position;
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graph.Progress = (int)(graph.ColumnCount * progress);
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graph.Progress = (int)(graph.ColumnCount * progress);
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}
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}
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}
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}
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@ -1,74 +1,117 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using OpenTK;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using osu.Game.Overlays;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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namespace osu.Game.Screens.Play
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namespace osu.Game.Screens.Play
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{
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{
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public class SongProgressBar : DragBar
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public class SongProgressBar : SliderBar<double>
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{
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{
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public Action<double> OnSeek;
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private readonly Box fill;
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private readonly Container handleBase;
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public Color4 FillColour
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public Color4 FillColour
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{
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{
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get { return Fill.Colour; }
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set { fill.Colour = value; }
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set { Fill.Colour = value; }
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}
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public double StartTime
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{
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set { CurrentNumber.MinValue = value; }
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}
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public double EndTime
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{
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set { CurrentNumber.MaxValue = value; }
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}
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public double CurrentTime
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{
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set { CurrentNumber.Value = value; }
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}
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}
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public SongProgressBar(float barHeight, float handleBarHeight, Vector2 handleSize)
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public SongProgressBar(float barHeight, float handleBarHeight, Vector2 handleSize)
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{
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{
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|
CurrentNumber.MinValue = 0;
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CurrentNumber.MaxValue = 1;
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RelativeSizeAxes = Axes.X;
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Height = barHeight + handleBarHeight + handleSize.Y;
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Height = barHeight + handleBarHeight + handleSize.Y;
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Fill.RelativeSizeAxes = Axes.X;
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Children = new Drawable[]
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Fill.Height = barHeight;
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Add(new Box
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||||||
{
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{
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Name = "Background",
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new Box
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Anchor = Anchor.BottomLeft,
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|
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Origin = Anchor.BottomLeft,
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||||||
RelativeSizeAxes = Axes.X,
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Height = barHeight,
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Colour = Color4.Black,
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|
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Alpha = 0.5f,
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Depth = 1
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});
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Fill.Add(new Container
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{
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|
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Origin = Anchor.BottomRight,
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|
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Anchor = Anchor.BottomRight,
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|
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Width = 2,
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|
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Height = barHeight + handleBarHeight,
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Colour = Color4.White,
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|
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Position = new Vector2(2, 0),
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|
||||||
Children = new Drawable[]
|
|
||||||
{
|
{
|
||||||
new Box
|
Name = "Background",
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = barHeight,
|
||||||
|
Colour = Color4.Black,
|
||||||
|
Alpha = 0.5f,
|
||||||
|
Depth = 1,
|
||||||
|
},
|
||||||
|
fill = new Box
|
||||||
|
{
|
||||||
|
Name = "Fill",
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
Height = barHeight,
|
||||||
|
},
|
||||||
|
handleBase = new Container
|
||||||
|
{
|
||||||
|
Name = "HandleBar container",
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Width = 2,
|
||||||
|
Height = barHeight + handleBarHeight,
|
||||||
|
Colour = Color4.White,
|
||||||
|
Position = new Vector2(2, 0),
|
||||||
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
new Box
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
Origin = Anchor.BottomCentre,
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Size = handleSize,
|
|
||||||
CornerRadius = 5,
|
|
||||||
Masking = true,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
{
|
||||||
new Box
|
Name = "HandleBar box",
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Name = "Handle container",
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Size = handleSize,
|
||||||
|
CornerRadius = 5,
|
||||||
|
Masking = true,
|
||||||
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
new Box
|
||||||
Colour = Color4.White
|
{
|
||||||
|
Name = "Handle box",
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.White
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void UpdateValue(float value)
|
||||||
|
{
|
||||||
|
var xFill = value * UsableWidth;
|
||||||
|
fill.Width = xFill;
|
||||||
|
handleBase.MoveToX(xFill);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnUserChange() => OnSeek?.Invoke(Current);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -230,7 +230,6 @@
|
|||||||
<Compile Include="Online\API\Requests\GetScoresRequest.cs" />
|
<Compile Include="Online\API\Requests\GetScoresRequest.cs" />
|
||||||
<Compile Include="Online\API\Requests\GetBeatmapDetailsRequest.cs" />
|
<Compile Include="Online\API\Requests\GetBeatmapDetailsRequest.cs" />
|
||||||
<Compile Include="Online\API\Requests\GetUserRequest.cs" />
|
<Compile Include="Online\API\Requests\GetUserRequest.cs" />
|
||||||
<Compile Include="Overlays\DragBar.cs" />
|
|
||||||
<Compile Include="Overlays\LoginOverlay.cs" />
|
<Compile Include="Overlays\LoginOverlay.cs" />
|
||||||
<Compile Include="Overlays\MusicController.cs" />
|
<Compile Include="Overlays\MusicController.cs" />
|
||||||
<Compile Include="Beatmaps\Beatmap.cs" />
|
<Compile Include="Beatmaps\Beatmap.cs" />
|
||||||
@ -539,4 +538,4 @@
|
|||||||
<Target Name="AfterBuild">
|
<Target Name="AfterBuild">
|
||||||
</Target>
|
</Target>
|
||||||
-->
|
-->
|
||||||
</Project>
|
</Project>
|
||||||
|
Loading…
x
Reference in New Issue
Block a user