mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Streamline panel selection event logic.
Was previously firing multiple times where it was completely unnecessary. Also had bidirection firing going on.
This commit is contained in:
@ -300,7 +300,7 @@ namespace osu.Game.Screens.Select
|
||||
/// <summary>
|
||||
/// selection has been changed as the result of interaction with the carousel.
|
||||
/// </summary>
|
||||
private void selectionChanged(BeatmapGroup group, BeatmapInfo beatmap)
|
||||
private void selectionChanged(BeatmapInfo beatmap)
|
||||
{
|
||||
bool beatmapSetChange = false;
|
||||
|
||||
|
Reference in New Issue
Block a user