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Use ISample everywhere in Skin GetSample lookup path
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@ -39,7 +39,7 @@ namespace osu.Game.Skinning
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return base.GetConfig<TLookup, TValue>(lookup);
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}
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public override Sample GetSample(ISampleInfo sampleInfo)
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public override ISample GetSample(ISampleInfo sampleInfo)
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{
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if (sampleInfo is ConvertHitObjectParser.LegacyHitSampleInfo legacy && legacy.CustomSampleBank == 0)
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{
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