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Separate IMutateApproachCircles
to requiring and hiding
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@ -4,9 +4,9 @@
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namespace osu.Game.Rulesets.Osu.Mods
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namespace osu.Game.Rulesets.Osu.Mods
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{
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{
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/// <summary>
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/// <summary>
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/// Any mod which affects the animation or visibility of approach circles. Should be used for incompatibility purposes.
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/// Any mod which completely hides the approach circles. Used for incompatibility with <see cref="IRequiresApproachCircles"/>.
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/// </summary>
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/// </summary>
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public interface IMutateApproachCircles
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public interface IHidesApproachCircles
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{
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{
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}
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}
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}
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}
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12
osu.Game.Rulesets.Osu/Mods/IRequiresApproachCircles.cs
Normal file
12
osu.Game.Rulesets.Osu/Mods/IRequiresApproachCircles.cs
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@ -0,0 +1,12 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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namespace osu.Game.Rulesets.Osu.Mods
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{
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/// <summary>
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/// Any mod which requires the approach circles to be visible. Used for incompatibility with <see cref="IHidesApproachCircles"/>.
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/// </summary>
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public interface IRequiresApproachCircles
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{
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}
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}
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