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Add missing methods to interfaces
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@ -32,7 +32,7 @@ namespace osu.Game.Beatmaps
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/// Handles ef-core storage of beatmaps.
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/// </summary>
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[ExcludeFromDynamicCompile]
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public class BeatmapModelManager : ArchiveModelManager<BeatmapSetInfo, BeatmapSetFileInfo>
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public class BeatmapModelManager : ArchiveModelManager<BeatmapSetInfo, BeatmapSetFileInfo>, IBeatmapModelManager
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{
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/// <summary>
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/// Fired when a single difficulty has been hidden.
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@ -54,7 +54,7 @@ namespace osu.Game.Beatmaps
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/// <summary>
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/// The game working beatmap cache, used to invalidate entries on changes.
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/// </summary>
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public WorkingBeatmapCache WorkingBeatmapCache { private get; set; }
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public IWorkingBeatmapCache WorkingBeatmapCache { private get; set; }
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private readonly Bindable<WeakReference<BeatmapInfo>> beatmapRestored = new Bindable<WeakReference<BeatmapInfo>>();
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