Implement filtering by rank achieved

This commit is contained in:
Andrei Zavatski
2020-10-27 23:14:48 +03:00
parent 1710b396e7
commit 008d1d697c
9 changed files with 84 additions and 7 deletions

View File

@ -29,6 +29,7 @@ namespace osu.Game.Tests.Visual.UserInterface
OsuSpriteText genre;
OsuSpriteText language;
OsuSpriteText extra;
OsuSpriteText ranks;
OsuSpriteText played;
Add(control = new BeatmapListingSearchControl
@ -50,6 +51,7 @@ namespace osu.Game.Tests.Visual.UserInterface
genre = new OsuSpriteText(),
language = new OsuSpriteText(),
extra = new OsuSpriteText(),
ranks = new OsuSpriteText(),
played = new OsuSpriteText()
}
});
@ -60,6 +62,7 @@ namespace osu.Game.Tests.Visual.UserInterface
control.Genre.BindValueChanged(g => genre.Text = $"Genre: {g.NewValue}", true);
control.Language.BindValueChanged(l => language.Text = $"Language: {l.NewValue}", true);
control.Extra.BindValueChanged(e => extra.Text = $"Extra: {(e.NewValue == null ? "" : string.Join(".", e.NewValue.Select(i => i.ToString().ToLowerInvariant())))}", true);
control.Ranks.BindValueChanged(r => ranks.Text = $"Ranks: {(r.NewValue == null ? "" : string.Join(".", r.NewValue.Select(i => i.ToString())))}", true);
control.Played.BindValueChanged(p => played.Text = $"Played: {p.NewValue}", true);
}