fixes to FooterButtonRandom

This commit is contained in:
LeNitrous 2019-05-03 16:38:15 +08:00
parent 2d227d25cc
commit 009eaa647a

View File

@ -16,7 +16,7 @@ namespace osu.Game.Screens.Select
public FooterButtonRandom() public FooterButtonRandom()
{ {
textContainer.Add(secondaryText = new OsuSpriteText TextContainer.Add(secondaryText = new OsuSpriteText
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
@ -43,12 +43,12 @@ namespace osu.Game.Screens.Select
{ {
if (secondaryActive) if (secondaryActive)
{ {
spriteText.FadeOut(120, Easing.InQuad); SpriteText.FadeOut(120, Easing.InQuad);
secondaryText.FadeIn(120, Easing.InQuad); secondaryText.FadeIn(120, Easing.InQuad);
} }
else else
{ {
spriteText.FadeIn(120, Easing.InQuad); SpriteText.FadeIn(120, Easing.InQuad);
secondaryText.FadeOut(120, Easing.InQuad); secondaryText.FadeOut(120, Easing.InQuad);
} }
} }