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Further refactorings
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@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Music
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private BeatmapManager beatmaps;
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private FilterControl filter;
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private PlaylistList list;
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private Playlist list;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, Bindable<WorkingBeatmap> beatmap, BeatmapManager beatmaps)
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@ -57,7 +57,7 @@ namespace osu.Game.Overlays.Music
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Colour = colours.Gray3,
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RelativeSizeAxes = Axes.Both,
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},
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list = new PlaylistList
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list = new Playlist
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = 95, Bottom = 10, Right = 10 },
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