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Added ModType for each mode
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@ -10,6 +10,7 @@ namespace osu.Game.Rulesets.Mods
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{
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public override string Name => "Hard Rock";
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_hardrock;
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public override ModType Type => ModType.DifficultyIncrease;
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public override string Description => "Everything just got a bit harder...";
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public override Type[] IncompatibleMods => new[] { typeof(ModEasy) };
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}
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