From 00aea7748970cb3d29bde9f7a171d6ba5a545480 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sun, 27 Sep 2020 11:18:13 +0200 Subject: [PATCH] Fix potential instability of overlay activation tests --- .../Visual/Gameplay/TestSceneOverlayActivation.cs | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneOverlayActivation.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneOverlayActivation.cs index 3ee0f4e720..e36cc6861d 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneOverlayActivation.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneOverlayActivation.cs @@ -12,6 +12,14 @@ namespace osu.Game.Tests.Visual.Gameplay { protected new OverlayTestPlayer Player => base.Player as OverlayTestPlayer; + public override void SetUpSteps() + { + base.SetUpSteps(); + + AddUntilStep("gameplay has started", + () => Player.GameplayClockContainer.GameplayClock.CurrentTime > Player.DrawableRuleset.GameplayStartTime); + } + [Test] public void TestGameplayOverlayActivation() {