From 00aea9bef02f559210bef8ef898a07191c03f96e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 23 Mar 2022 13:46:19 +0900 Subject: [PATCH] Only use legacy resources lookup for protected (aka default) skin --- osu.Game/Skinning/DefaultLegacySkin.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Skinning/DefaultLegacySkin.cs b/osu.Game/Skinning/DefaultLegacySkin.cs index 3a8464879a..7d7d2db7f3 100644 --- a/osu.Game/Skinning/DefaultLegacySkin.cs +++ b/osu.Game/Skinning/DefaultLegacySkin.cs @@ -30,7 +30,7 @@ namespace osu.Game.Skinning public DefaultLegacySkin(SkinInfo skin, IStorageResourceProvider resources) : base( skin, - new NamespacedResourceStore(resources.Resources, "Skins/Legacy"), + skin.Protected ? new NamespacedResourceStore(resources.Resources, "Skins/Legacy") : null, resources, // A default legacy skin may still have a skin.ini if it is modified by the user. // We must specify the stream directly as we are redirecting storage to the osu-resources location for other files.