mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 22:56:36 +09:00
Fix merge conflicts.
This commit is contained in:
@ -27,6 +27,7 @@ using osu.Game.Screens;
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using osu.Game.Screens.Backgrounds;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play.PlayerSettings;
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using osu.Game.Screens.Ranking;
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using osu.Game.Screens.Select;
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using osu.Game.Tests.Resources;
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using osu.Game.Users;
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@ -36,7 +37,7 @@ using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.Background
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{
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[TestFixture]
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public class TestSceneUserDimBackgrounds : ManualInputManagerTestScene
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public class TestSceneUserDimBackgrounds : OsuManualInputManagerTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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@ -203,7 +204,7 @@ namespace osu.Game.Tests.Visual.Background
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}
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/// <summary>
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/// Check if the visual settings container removes user dim when suspending <see cref="Player"/> for <see cref="SoloResults"/>
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/// Check if the visual settings container removes user dim when suspending <see cref="Player"/> for <see cref="ResultsScreen"/>
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/// </summary>
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[Test]
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public void TransitionTest()
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@ -277,6 +278,7 @@ namespace osu.Game.Tests.Visual.Background
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private void setupUserSettings()
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{
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AddUntilStep("Song select is current", () => songSelect.IsCurrentScreen());
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AddUntilStep("Song select has selection", () => songSelect.Carousel?.SelectedBeatmap != null);
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AddStep("Set default user settings", () =>
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{
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@ -335,7 +337,7 @@ namespace osu.Game.Tests.Visual.Background
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public bool IsBackgroundCurrent() => ((FadeAccessibleBackground)Background).IsCurrentScreen();
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}
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private class FadeAccessibleResults : SoloResults
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private class FadeAccessibleResults : ResultsScreen
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{
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public FadeAccessibleResults(ScoreInfo score)
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: base(score)
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|
@ -12,7 +12,7 @@ using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.Components
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{
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[TestFixture]
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public class TestSceneIdleTracker : ManualInputManagerTestScene
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public class TestSceneIdleTracker : OsuManualInputManagerTestScene
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{
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private IdleTrackingBox box1;
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private IdleTrackingBox box2;
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|
@ -3,27 +3,83 @@
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Testing;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Compose.Components;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Editor
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{
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public class TestSceneBeatDivisorControl : OsuTestScene
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public class TestSceneBeatDivisorControl : OsuManualInputManagerTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(BindableBeatDivisor) };
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private BeatDivisorControl beatDivisorControl;
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private BindableBeatDivisor bindableBeatDivisor;
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[BackgroundDependencyLoader]
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private void load()
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private SliderBar<int> tickSliderBar;
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private EquilateralTriangle tickMarkerHead;
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[SetUp]
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public void SetUp() => Schedule(() =>
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{
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Child = new BeatDivisorControl(new BindableBeatDivisor())
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Child = beatDivisorControl = new BeatDivisorControl(bindableBeatDivisor = new BindableBeatDivisor(16))
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(90, 90)
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};
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tickSliderBar = beatDivisorControl.ChildrenOfType<SliderBar<int>>().Single();
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tickMarkerHead = tickSliderBar.ChildrenOfType<EquilateralTriangle>().Single();
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});
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[Test]
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public void TestBindableBeatDivisor()
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{
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AddRepeatStep("move previous", () => bindableBeatDivisor.Previous(), 4);
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AddAssert("divisor is 4", () => bindableBeatDivisor.Value == 4);
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AddRepeatStep("move next", () => bindableBeatDivisor.Next(), 3);
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AddAssert("divisor is 12", () => bindableBeatDivisor.Value == 12);
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}
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[Test]
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public void TestMouseInput()
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{
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AddStep("hold marker", () =>
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{
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InputManager.MoveMouseTo(tickMarkerHead.ScreenSpaceDrawQuad.Centre);
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InputManager.PressButton(MouseButton.Left);
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});
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AddStep("move to 8 and release", () =>
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{
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InputManager.MoveMouseTo(tickSliderBar.ScreenSpaceDrawQuad.Centre);
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InputManager.ReleaseButton(MouseButton.Left);
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});
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AddAssert("divisor is 8", () => bindableBeatDivisor.Value == 8);
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AddStep("hold marker", () => InputManager.PressButton(MouseButton.Left));
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AddStep("move to 16", () => InputManager.MoveMouseTo(getPositionForDivisor(16)));
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AddStep("move to ~10 and release", () =>
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{
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InputManager.MoveMouseTo(getPositionForDivisor(10));
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InputManager.ReleaseButton(MouseButton.Left);
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});
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AddAssert("divisor clamped to 8", () => bindableBeatDivisor.Value == 8);
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}
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private Vector2 getPositionForDivisor(int divisor)
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{
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var relativePosition = (float)Math.Clamp(divisor, 0, 16) / 16;
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var sliderDrawQuad = tickSliderBar.ScreenSpaceDrawQuad;
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return new Vector2(
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sliderDrawQuad.TopLeft.X + sliderDrawQuad.Width * relativePosition,
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sliderDrawQuad.Centre.Y
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);
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}
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}
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}
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@ -17,7 +17,7 @@ using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.Editor
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{
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public class TestSceneZoomableScrollContainer : ManualInputManagerTestScene
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public class TestSceneZoomableScrollContainer : OsuManualInputManagerTestScene
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{
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private ZoomableScrollContainer scrollContainer;
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private Drawable innerBox;
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|
@ -18,7 +18,7 @@ using osuTK.Input;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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[Description("player pause/fail screens")]
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public class TestSceneGameplayMenuOverlay : ManualInputManagerTestScene
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public class TestSceneGameplayMenuOverlay : OsuManualInputManagerTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(FailOverlay), typeof(PauseOverlay) };
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@ -15,7 +15,7 @@ using osuTK.Input;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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public class TestSceneHUDOverlay : ManualInputManagerTestScene
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public class TestSceneHUDOverlay : OsuManualInputManagerTestScene
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{
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private HUDOverlay hudOverlay;
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@ -13,7 +13,7 @@ using osuTK.Input;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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[Description("'Hold to Quit' UI element")]
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public class TestSceneHoldForMenuButton : ManualInputManagerTestScene
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public class TestSceneHoldForMenuButton : OsuManualInputManagerTestScene
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{
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private bool exitAction;
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@ -13,7 +13,7 @@ using osuTK.Input;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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[TestFixture]
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public class TestSceneKeyCounter : ManualInputManagerTestScene
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public class TestSceneKeyCounter : OsuManualInputManagerTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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@ -29,7 +29,7 @@ using osuTK.Input;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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public class TestScenePlayerLoader : ManualInputManagerTestScene
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public class TestScenePlayerLoader : OsuManualInputManagerTestScene
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{
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private TestPlayerLoader loader;
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private TestPlayerLoaderContainer container;
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@ -11,7 +11,7 @@ using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Game.Rulesets;
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using osu.Game.Screens.Ranking.Pages;
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using osu.Game.Screens.Ranking;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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@ -14,7 +14,7 @@ using osuTK.Input;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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[TestFixture]
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public class TestSceneSkipOverlay : ManualInputManagerTestScene
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public class TestSceneSkipOverlay : OsuManualInputManagerTestScene
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{
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private SkipOverlay skip;
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private int requestCount;
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@ -64,6 +64,8 @@ namespace osu.Game.Tests.Visual.Menus
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introStack.Push(CreateScreen());
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});
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AddUntilStep("wait for menu", () => introStack.CurrentScreen is MainMenu);
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}
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protected abstract IScreen CreateScreen();
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@ -1,12 +1,15 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using System.Threading;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Screens;
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using osu.Framework.Testing;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens;
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using osu.Game.Screens.Menu;
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using osuTK.Graphics;
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@ -14,14 +17,14 @@ using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.Menus
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{
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[TestFixture]
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public class TestSceneLoaderAnimation : ScreenTestScene
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public class TestSceneLoader : ScreenTestScene
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{
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private TestLoader loader;
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[Cached]
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private OsuLogo logo;
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public TestSceneLoaderAnimation()
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public TestSceneLoader()
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{
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Child = logo = new OsuLogo
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{
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@ -42,33 +45,33 @@ namespace osu.Game.Tests.Visual.Menus
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LoadScreen(loader);
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});
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AddAssert("spinner did not display", () => loader.LoadingSpinner?.Alpha == 0);
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AddUntilStep("loaded", () => loader.ScreenLoaded);
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AddUntilStep("not current", () => !loader.IsCurrentScreen());
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}
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[Test]
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public void TestDelayedLoad()
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{
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AddStep("begin loading", () => LoadScreen(loader = new TestLoader()));
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AddUntilStep("wait for logo visible", () => loader.Logo?.Alpha > 0);
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AddUntilStep("wait for spinner visible", () => loader.LoadingSpinner?.Alpha > 0);
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AddStep("finish loading", () => loader.AllowLoad.Set());
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AddUntilStep("loaded", () => loader.Logo != null && loader.ScreenLoaded);
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AddUntilStep("logo gone", () => loader.Logo?.Alpha == 0);
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AddUntilStep("spinner gone", () => loader.LoadingSpinner?.Alpha == 0);
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AddUntilStep("loaded", () => loader.ScreenLoaded);
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AddUntilStep("not current", () => !loader.IsCurrentScreen());
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}
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private class TestLoader : Loader
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{
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public readonly ManualResetEventSlim AllowLoad = new ManualResetEventSlim();
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public OsuLogo Logo;
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public LoadingSpinner LoadingSpinner => this.ChildrenOfType<LoadingSpinner>().FirstOrDefault();
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private TestScreen screen;
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public bool ScreenLoaded => screen.IsCurrentScreen();
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protected override void LogoArriving(OsuLogo logo, bool resuming)
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{
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Logo = logo;
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base.LogoArriving(logo, resuming);
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}
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protected override OsuScreen CreateLoadableScreen() => screen = new TestScreen();
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protected override ShaderPrecompiler CreateShaderPrecompiler() => new TestShaderPrecompiler(AllowLoad);
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|
@ -20,7 +20,7 @@ using osuTK.Input;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneDrawableRoomPlaylist : ManualInputManagerTestScene
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public class TestSceneDrawableRoomPlaylist : OsuManualInputManagerTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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|
@ -1,106 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Scoring;
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using osu.Game.Screens.Multi.Match.Components;
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using osu.Game.Screens.Multi.Ranking;
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using osu.Game.Screens.Multi.Ranking.Pages;
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using osu.Game.Screens.Multi.Ranking.Types;
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using osu.Game.Screens.Ranking;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneMatchResults : MultiplayerTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(MatchResults),
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typeof(RoomLeaderboardPageInfo),
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typeof(RoomLeaderboardPage)
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};
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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[BackgroundDependencyLoader]
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private void load()
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{
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var beatmapInfo = beatmaps.QueryBeatmap(b => b.RulesetID == 0);
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if (beatmapInfo != null)
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Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
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Room.RoomID.Value = 1;
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Room.Name.Value = "an awesome room";
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LoadScreen(new TestMatchResults(new ScoreInfo
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{
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User = new User { Id = 10 },
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}));
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}
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private class TestMatchResults : MatchResults
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{
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public TestMatchResults(ScoreInfo score)
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: base(score)
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{
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}
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protected override IEnumerable<IResultPageInfo> CreateResultPages() => new[] { new TestRoomLeaderboardPageInfo(Score, Beatmap.Value) };
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}
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private class TestRoomLeaderboardPageInfo : RoomLeaderboardPageInfo
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{
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private readonly ScoreInfo score;
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private readonly WorkingBeatmap beatmap;
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public TestRoomLeaderboardPageInfo(ScoreInfo score, WorkingBeatmap beatmap)
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: base(score, beatmap)
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{
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this.score = score;
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this.beatmap = beatmap;
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}
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public override ResultsPage CreatePage() => new TestRoomLeaderboardPage(score, beatmap);
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}
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private class TestRoomLeaderboardPage : RoomLeaderboardPage
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{
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public TestRoomLeaderboardPage(ScoreInfo score, WorkingBeatmap beatmap)
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: base(score, beatmap)
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{
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}
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protected override MatchLeaderboard CreateLeaderboard() => new TestMatchLeaderboard();
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}
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private class TestMatchLeaderboard : RoomLeaderboardPage.ResultsMatchLeaderboard
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{
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protected override APIRequest FetchScores(Action<IEnumerable<APIUserScoreAggregate>> scoresCallback)
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{
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var scores = Enumerable.Range(0, 50).Select(createRoomScore).ToArray();
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scoresCallback?.Invoke(scores);
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ScoresLoaded?.Invoke(scores);
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return null;
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}
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||||
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||||
private APIUserScoreAggregate createRoomScore(int id) => new APIUserScoreAggregate
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||||
{
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User = new User { Id = id, Username = $"User {id}" },
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Accuracy = 0.98,
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TotalScore = 987654,
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||||
TotalAttempts = 13,
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||||
CompletedBeatmaps = 5
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.Navigation
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||||
/// <summary>
|
||||
/// A scene which tests full game flow.
|
||||
/// </summary>
|
||||
public abstract class OsuGameTestScene : ManualInputManagerTestScene
|
||||
public abstract class OsuGameTestScene : OsuManualInputManagerTestScene
|
||||
{
|
||||
private GameHost host;
|
||||
|
||||
|
@ -54,7 +54,7 @@ namespace osu.Game.Tests.Visual.Online
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||||
API.Logout();
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||||
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||||
localUser = API.LocalUser.GetBoundCopy();
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||||
localUser.BindValueChanged(user => { userPanelArea.Child = new UserPanel(user.NewValue) { Width = 200 }; }, true);
|
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localUser.BindValueChanged(user => { userPanelArea.Child = new UserGridPanel(user.NewValue) { Width = 200 }; }, true);
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||||
|
||||
AddStep("logout", API.Logout);
|
||||
}
|
||||
|
@ -22,7 +22,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneChatOverlay : ManualInputManagerTestScene
|
||||
public class TestSceneChatOverlay : OsuManualInputManagerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
@ -38,8 +38,13 @@ namespace osu.Game.Tests.Visual.Online
|
||||
private TestChatOverlay chatOverlay;
|
||||
private ChannelManager channelManager;
|
||||
|
||||
private IEnumerable<Channel> visibleChannels => chatOverlay.ChannelTabControl.VisibleItems.Where(channel => channel.Name != "+");
|
||||
private IEnumerable<Channel> joinedChannels => chatOverlay.ChannelTabControl.Items.Where(channel => channel.Name != "+");
|
||||
private readonly List<Channel> channels;
|
||||
|
||||
private Channel currentChannel => channelManager.CurrentChannel.Value;
|
||||
private Channel nextChannel => joinedChannels.ElementAt(joinedChannels.ToList().IndexOf(currentChannel) + 1);
|
||||
private Channel previousChannel => joinedChannels.ElementAt(joinedChannels.ToList().IndexOf(currentChannel) - 1);
|
||||
private Channel channel1 => channels[0];
|
||||
private Channel channel2 => channels[1];
|
||||
|
||||
@ -49,7 +54,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
.Select(index => new Channel(new User())
|
||||
{
|
||||
Name = $"Channel no. {index}",
|
||||
Topic = index == 3 ? null : $"We talk about the number {index} here"
|
||||
Topic = index == 3 ? null : $"We talk about the number {index} here",
|
||||
Type = index % 2 == 0 ? ChannelType.PM : ChannelType.Temporary
|
||||
})
|
||||
.ToList();
|
||||
}
|
||||
@ -91,32 +97,15 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddStep("Join channel 1", () => channelManager.JoinChannel(channel1));
|
||||
AddStep("Switch to channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
|
||||
|
||||
AddAssert("Current channel is channel 1", () => channelManager.CurrentChannel.Value == channel1);
|
||||
AddAssert("Current channel is channel 1", () => currentChannel == channel1);
|
||||
AddAssert("Channel selector was closed", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCloseChannelWhileSelectorClosed()
|
||||
{
|
||||
AddStep("Join channel 1", () => channelManager.JoinChannel(channel1));
|
||||
AddStep("Join channel 2", () => channelManager.JoinChannel(channel2));
|
||||
|
||||
AddStep("Switch to channel 2", () => clickDrawable(chatOverlay.TabMap[channel2]));
|
||||
AddStep("Close channel 2", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel2]).CloseButton.Child));
|
||||
|
||||
AddAssert("Selector remained closed", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
|
||||
AddAssert("Current channel is channel 1", () => channelManager.CurrentChannel.Value == channel1);
|
||||
|
||||
AddStep("Close channel 1", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
|
||||
|
||||
AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSearchInSelector()
|
||||
{
|
||||
AddStep("search for 'no. 2'", () => chatOverlay.ChildrenOfType<SearchTextBox>().First().Text = "no. 2");
|
||||
AddUntilStep("only channel 2 visible", () =>
|
||||
AddStep("Search for 'no. 2'", () => chatOverlay.ChildrenOfType<SearchTextBox>().First().Text = "no. 2");
|
||||
AddUntilStep("Only channel 2 visible", () =>
|
||||
{
|
||||
var listItems = chatOverlay.ChildrenOfType<ChannelListItem>().Where(c => c.IsPresent);
|
||||
return listItems.Count() == 1 && listItems.Single().Channel == channel2;
|
||||
@ -126,24 +115,116 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void TestChannelShortcutKeys()
|
||||
{
|
||||
AddStep("join 10 channels", () => channels.ForEach(channel => channelManager.JoinChannel(channel)));
|
||||
AddStep("close channel selector", () =>
|
||||
AddStep("Join channels", () => channels.ForEach(channel => channelManager.JoinChannel(channel)));
|
||||
AddStep("Close channel selector", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.Escape);
|
||||
InputManager.ReleaseKey(Key.Escape);
|
||||
});
|
||||
AddUntilStep("wait for close", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
|
||||
AddUntilStep("Wait for close", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
|
||||
|
||||
for (int zeroBasedIndex = 0; zeroBasedIndex < 10; ++zeroBasedIndex)
|
||||
{
|
||||
var oneBasedIndex = zeroBasedIndex + 1;
|
||||
var targetNumberKey = oneBasedIndex % 10;
|
||||
var targetChannel = channels[zeroBasedIndex];
|
||||
AddStep($"press Alt+{targetNumberKey}", () => pressChannelHotkey(targetNumberKey));
|
||||
AddAssert($"channel #{oneBasedIndex} is selected", () => channelManager.CurrentChannel.Value == targetChannel);
|
||||
AddStep($"Press Alt+{targetNumberKey}", () => pressChannelHotkey(targetNumberKey));
|
||||
AddAssert($"Channel #{oneBasedIndex} is selected", () => currentChannel == targetChannel);
|
||||
}
|
||||
}
|
||||
|
||||
private Channel expectedChannel;
|
||||
|
||||
[Test]
|
||||
public void TestCloseChannelBehaviour()
|
||||
{
|
||||
AddUntilStep("Join until dropdown has channels", () =>
|
||||
{
|
||||
if (visibleChannels.Count() < joinedChannels.Count())
|
||||
return true;
|
||||
|
||||
// Using temporary channels because they don't hide their names when not active
|
||||
channelManager.JoinChannel(new Channel
|
||||
{
|
||||
Name = $"Channel no. {joinedChannels.Count() + 11}",
|
||||
Type = ChannelType.Temporary
|
||||
});
|
||||
|
||||
return false;
|
||||
});
|
||||
|
||||
AddStep("Switch to last tab", () => clickDrawable(chatOverlay.TabMap[visibleChannels.Last()]));
|
||||
AddAssert("Last visible selected", () => currentChannel == visibleChannels.Last());
|
||||
|
||||
// Closing the last channel before dropdown
|
||||
AddStep("Close current channel", () =>
|
||||
{
|
||||
expectedChannel = nextChannel;
|
||||
chatOverlay.ChannelTabControl.RemoveChannel(currentChannel);
|
||||
});
|
||||
AddAssert("Next channel selected", () => currentChannel == expectedChannel);
|
||||
AddAssert("Selector remained closed", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
|
||||
|
||||
// Depending on the window size, one more channel might need to be closed for the selectorTab to appear
|
||||
AddUntilStep("Close channels until selector visible", () =>
|
||||
{
|
||||
if (chatOverlay.ChannelTabControl.VisibleItems.Last().Name == "+")
|
||||
return true;
|
||||
|
||||
chatOverlay.ChannelTabControl.RemoveChannel(visibleChannels.Last());
|
||||
return false;
|
||||
});
|
||||
AddAssert("Last visible selected", () => currentChannel == visibleChannels.Last());
|
||||
|
||||
// Closing the last channel with dropdown no longer present
|
||||
AddStep("Close last when selector next", () =>
|
||||
{
|
||||
expectedChannel = previousChannel;
|
||||
chatOverlay.ChannelTabControl.RemoveChannel(currentChannel);
|
||||
});
|
||||
AddAssert("Previous channel selected", () => currentChannel == expectedChannel);
|
||||
|
||||
// Standard channel closing
|
||||
AddStep("Switch to previous channel", () => chatOverlay.ChannelTabControl.SwitchTab(-1));
|
||||
AddStep("Close current channel", () =>
|
||||
{
|
||||
expectedChannel = nextChannel;
|
||||
chatOverlay.ChannelTabControl.RemoveChannel(currentChannel);
|
||||
});
|
||||
AddAssert("Next channel selected", () => currentChannel == expectedChannel);
|
||||
|
||||
// Selector reappearing after all channels closed
|
||||
AddUntilStep("Close all channels", () =>
|
||||
{
|
||||
if (!joinedChannels.Any())
|
||||
return true;
|
||||
|
||||
chatOverlay.ChannelTabControl.RemoveChannel(joinedChannels.Last());
|
||||
return false;
|
||||
});
|
||||
AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChannelCloseButton()
|
||||
{
|
||||
AddStep("Join 2 channels", () =>
|
||||
{
|
||||
channelManager.JoinChannel(channel1);
|
||||
channelManager.JoinChannel(channel2);
|
||||
});
|
||||
|
||||
// PM channel close button only appears when active
|
||||
AddStep("Select PM channel", () => clickDrawable(chatOverlay.TabMap[channel2]));
|
||||
AddStep("Click PM close button", () => clickDrawable(((TestPrivateChannelTabItem)chatOverlay.TabMap[channel2]).CloseButton.Child));
|
||||
AddAssert("PM channel closed", () => !channelManager.JoinedChannels.Contains(channel2));
|
||||
|
||||
// Non-PM chat channel close button only appears when hovered
|
||||
AddStep("Hover normal channel tab", () => InputManager.MoveMouseTo(chatOverlay.TabMap[channel1]));
|
||||
AddStep("Click normal close button", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
|
||||
AddAssert("All channels closed", () => !channelManager.JoinedChannels.Any());
|
||||
}
|
||||
|
||||
private void pressChannelHotkey(int number)
|
||||
{
|
||||
var channelKey = Key.Number0 + number;
|
||||
@ -187,6 +268,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public Visibility SelectionOverlayState => ChannelSelectionOverlay.State.Value;
|
||||
|
||||
public new ChannelTabControl ChannelTabControl => base.ChannelTabControl;
|
||||
|
||||
public new ChannelSelectionOverlay ChannelSelectionOverlay => base.ChannelSelectionOverlay;
|
||||
|
||||
protected override ChannelTabControl CreateChannelTabControl() => new TestTabControl();
|
||||
@ -196,12 +279,22 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
private class TestTabControl : ChannelTabControl
|
||||
{
|
||||
protected override TabItem<Channel> CreateTabItem(Channel value) => new TestChannelTabItem(value);
|
||||
protected override TabItem<Channel> CreateTabItem(Channel value)
|
||||
{
|
||||
switch (value.Type)
|
||||
{
|
||||
case ChannelType.PM:
|
||||
return new TestPrivateChannelTabItem(value);
|
||||
|
||||
default:
|
||||
return new TestChannelTabItem(value);
|
||||
}
|
||||
}
|
||||
|
||||
public new IReadOnlyDictionary<Channel, TabItem<Channel>> TabMap => base.TabMap;
|
||||
}
|
||||
|
||||
private class TestChannelTabItem : PrivateChannelTabItem
|
||||
private class TestChannelTabItem : ChannelTabItem
|
||||
{
|
||||
public TestChannelTabItem(Channel channel)
|
||||
: base(channel)
|
||||
@ -210,5 +303,15 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
public new ClickableContainer CloseButton => base.CloseButton;
|
||||
}
|
||||
|
||||
private class TestPrivateChannelTabItem : PrivateChannelTabItem
|
||||
{
|
||||
public TestPrivateChannelTabItem(Channel channel)
|
||||
: base(channel)
|
||||
{
|
||||
}
|
||||
|
||||
public new ClickableContainer CloseButton => base.CloseButton;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
87
osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs
Normal file
87
osu.Game.Tests/Visual/Online/TestSceneFriendDisplay.cs
Normal file
@ -0,0 +1,87 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Overlays.Dashboard.Friends;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Allocation;
|
||||
using NUnit.Framework;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneFriendDisplay : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(FriendDisplay),
|
||||
typeof(FriendOnlineStreamControl),
|
||||
typeof(UserListToolbar)
|
||||
};
|
||||
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
|
||||
private FriendDisplay display;
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
Child = new BasicScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = display = new FriendDisplay()
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestOffline()
|
||||
{
|
||||
AddStep("Populate", () => display.Users = getUsers());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOnline()
|
||||
{
|
||||
AddStep("Fetch online", () => display?.Fetch());
|
||||
}
|
||||
|
||||
private List<User> getUsers() => new List<User>
|
||||
{
|
||||
new User
|
||||
{
|
||||
Username = "flyte",
|
||||
Id = 3103765,
|
||||
IsOnline = true,
|
||||
CurrentModeRank = 1111,
|
||||
Country = new Country { FlagName = "JP" },
|
||||
CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
|
||||
},
|
||||
new User
|
||||
{
|
||||
Username = "peppy",
|
||||
Id = 2,
|
||||
IsOnline = false,
|
||||
CurrentModeRank = 2222,
|
||||
Country = new Country { FlagName = "AU" },
|
||||
CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
IsSupporter = true,
|
||||
SupportLevel = 3,
|
||||
},
|
||||
new User
|
||||
{
|
||||
Username = "Evast",
|
||||
Id = 8195163,
|
||||
Country = new Country { FlagName = "BY" },
|
||||
CoverUrl = "https://assets.ppy.sh/user-profile-covers/8195163/4a8e2ad5a02a2642b631438cfa6c6bd7e2f9db289be881cb27df18331f64144c.jpeg",
|
||||
IsOnline = false,
|
||||
LastVisit = DateTimeOffset.Now
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
@ -18,10 +18,9 @@ namespace osu.Game.Tests.Visual.Online
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(UserPanel),
|
||||
typeof(SocialPanel),
|
||||
typeof(FilterControl),
|
||||
typeof(SocialGridPanel),
|
||||
typeof(SocialListPanel)
|
||||
typeof(UserGridPanel),
|
||||
typeof(UserListPanel)
|
||||
};
|
||||
|
||||
public TestSceneSocialOverlay()
|
||||
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -15,9 +17,18 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[TestFixture]
|
||||
public class TestSceneUserPanel : OsuTestScene
|
||||
{
|
||||
private readonly Bindable<UserActivity> activity = new Bindable<UserActivity>();
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(UserPanel),
|
||||
typeof(UserListPanel),
|
||||
typeof(UserGridPanel),
|
||||
};
|
||||
|
||||
private UserPanel peppy;
|
||||
private readonly Bindable<UserActivity> activity = new Bindable<UserActivity>();
|
||||
private readonly Bindable<UserStatus> status = new Bindable<UserStatus>();
|
||||
|
||||
private UserGridPanel peppy;
|
||||
private TestUserListPanel evast;
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesetStore { get; set; }
|
||||
@ -25,24 +36,28 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
UserPanel flyte;
|
||||
UserGridPanel flyte;
|
||||
|
||||
activity.Value = null;
|
||||
status.Value = null;
|
||||
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Spacing = new Vector2(10f),
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
flyte = new UserPanel(new User
|
||||
flyte = new UserGridPanel(new User
|
||||
{
|
||||
Username = @"flyte",
|
||||
Id = 3103765,
|
||||
Country = new Country { FlagName = @"JP" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
|
||||
}) { Width = 300 },
|
||||
peppy = new UserPanel(new User
|
||||
peppy = new UserGridPanel(new User
|
||||
{
|
||||
Username = @"peppy",
|
||||
Id = 2,
|
||||
@ -51,27 +66,40 @@ namespace osu.Game.Tests.Visual.Online
|
||||
IsSupporter = true,
|
||||
SupportLevel = 3,
|
||||
}) { Width = 300 },
|
||||
evast = new TestUserListPanel(new User
|
||||
{
|
||||
Username = @"Evast",
|
||||
Id = 8195163,
|
||||
Country = new Country { FlagName = @"BY" },
|
||||
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/8195163/4a8e2ad5a02a2642b631438cfa6c6bd7e2f9db289be881cb27df18331f64144c.jpeg",
|
||||
IsOnline = false,
|
||||
LastVisit = DateTimeOffset.Now
|
||||
})
|
||||
},
|
||||
};
|
||||
|
||||
flyte.Status.Value = new UserStatusOnline();
|
||||
peppy.Status.Value = null;
|
||||
|
||||
peppy.Status.BindTo(status);
|
||||
peppy.Activity.BindTo(activity);
|
||||
|
||||
evast.Status.BindTo(status);
|
||||
evast.Activity.BindTo(activity);
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestUserStatus()
|
||||
{
|
||||
AddStep("online", () => peppy.Status.Value = new UserStatusOnline());
|
||||
AddStep("do not disturb", () => peppy.Status.Value = new UserStatusDoNotDisturb());
|
||||
AddStep("offline", () => peppy.Status.Value = new UserStatusOffline());
|
||||
AddStep("null status", () => peppy.Status.Value = null);
|
||||
AddStep("online", () => status.Value = new UserStatusOnline());
|
||||
AddStep("do not disturb", () => status.Value = new UserStatusDoNotDisturb());
|
||||
AddStep("offline", () => status.Value = new UserStatusOffline());
|
||||
AddStep("null status", () => status.Value = null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserActivity()
|
||||
{
|
||||
AddStep("set online status", () => peppy.Status.Value = new UserStatusOnline());
|
||||
AddStep("set online status", () => status.Value = new UserStatusOnline());
|
||||
|
||||
AddStep("idle", () => activity.Value = null);
|
||||
AddStep("spectating", () => activity.Value = new UserActivity.Spectating());
|
||||
@ -84,6 +112,29 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddStep("modding", () => activity.Value = new UserActivity.Modding());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserActivityChange()
|
||||
{
|
||||
AddAssert("visit message is visible", () => evast.LastVisitMessage.IsPresent);
|
||||
AddStep("set online status", () => status.Value = new UserStatusOnline());
|
||||
AddAssert("visit message is not visible", () => !evast.LastVisitMessage.IsPresent);
|
||||
AddStep("set choosing activity", () => activity.Value = new UserActivity.ChoosingBeatmap());
|
||||
AddStep("set offline status", () => status.Value = new UserStatusOffline());
|
||||
AddAssert("visit message is visible", () => evast.LastVisitMessage.IsPresent);
|
||||
AddStep("set online status", () => status.Value = new UserStatusOnline());
|
||||
AddAssert("visit message is not visible", () => !evast.LastVisitMessage.IsPresent);
|
||||
}
|
||||
|
||||
private UserActivity soloGameStatusForRuleset(int rulesetId) => new UserActivity.SoloGame(null, rulesetStore.GetRuleset(rulesetId));
|
||||
|
||||
private class TestUserListPanel : UserListPanel
|
||||
{
|
||||
public TestUserListPanel(User user)
|
||||
: base(user)
|
||||
{
|
||||
}
|
||||
|
||||
public new TextFlowContainer LastVisitMessage => base.LastVisitMessage;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
165
osu.Game.Tests/Visual/Ranking/TestSceneAccuracyCircle.cs
Normal file
165
osu.Game.Tests/Visual/Ranking/TestSceneAccuracyCircle.cs
Normal file
@ -0,0 +1,165 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking.Expanded.Accuracy;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
public class TestSceneAccuracyCircle : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(AccuracyCircle),
|
||||
typeof(RankBadge),
|
||||
typeof(RankNotch),
|
||||
typeof(RankText),
|
||||
typeof(SmoothCircularProgress)
|
||||
};
|
||||
|
||||
[Test]
|
||||
public void TestLowDRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.2;
|
||||
score.Rank = ScoreRank.D;
|
||||
|
||||
addCircleStep(score);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.5;
|
||||
score.Rank = ScoreRank.D;
|
||||
|
||||
addCircleStep(score);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.75;
|
||||
score.Rank = ScoreRank.C;
|
||||
|
||||
addCircleStep(score);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.85;
|
||||
score.Rank = ScoreRank.B;
|
||||
|
||||
addCircleStep(score);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestARank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.925;
|
||||
score.Rank = ScoreRank.A;
|
||||
|
||||
addCircleStep(score);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.975;
|
||||
score.Rank = ScoreRank.S;
|
||||
|
||||
addCircleStep(score);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAlmostSSRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.9999;
|
||||
score.Rank = ScoreRank.S;
|
||||
|
||||
addCircleStep(score);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSSRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 1;
|
||||
score.Rank = ScoreRank.X;
|
||||
|
||||
addCircleStep(score);
|
||||
}
|
||||
|
||||
private void addCircleStep(ScoreInfo score) => AddStep("add panel", () =>
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(500, 700),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientVertical(Color4Extensions.FromHex("#555"), Color4Extensions.FromHex("#333"))
|
||||
}
|
||||
}
|
||||
},
|
||||
new AccuracyCircle(score)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(230)
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
private ScoreInfo createScore() => new ScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
Id = 2,
|
||||
Username = "peppy",
|
||||
},
|
||||
Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo,
|
||||
Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() },
|
||||
TotalScore = 2845370,
|
||||
Accuracy = 0.95,
|
||||
MaxCombo = 999,
|
||||
Rank = ScoreRank.S,
|
||||
Date = DateTimeOffset.Now,
|
||||
Statistics =
|
||||
{
|
||||
{ HitResult.Miss, 1 },
|
||||
{ HitResult.Meh, 50 },
|
||||
{ HitResult.Good, 100 },
|
||||
{ HitResult.Great, 300 },
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
@ -0,0 +1,130 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking.Expanded;
|
||||
using osu.Game.Screens.Ranking.Expanded.Accuracy;
|
||||
using osu.Game.Screens.Ranking.Expanded.Statistics;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
public class TestSceneExpandedPanelMiddleContent : OsuTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private RulesetStore rulesetStore { get; set; }
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(ExpandedPanelMiddleContent),
|
||||
typeof(AccuracyCircle),
|
||||
typeof(AccuracyStatistic),
|
||||
typeof(ComboStatistic),
|
||||
typeof(CounterStatistic),
|
||||
typeof(StarRatingDisplay),
|
||||
typeof(StatisticDisplay),
|
||||
typeof(TotalScoreCounter)
|
||||
};
|
||||
|
||||
[Test]
|
||||
public void TestMapWithKnownMapper()
|
||||
{
|
||||
var author = new User { Username = "mapper_name" };
|
||||
|
||||
AddStep("show example score", () => showPanel(createTestBeatmap(author), createTestScore()));
|
||||
|
||||
AddAssert("mapper name present", () => this.ChildrenOfType<OsuSpriteText>().Any(spriteText => spriteText.Text == "mapper_name"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMapWithUnknownMapper()
|
||||
{
|
||||
AddStep("show example score", () => showPanel(createTestBeatmap(null), createTestScore()));
|
||||
|
||||
AddAssert("mapped by text not present", () =>
|
||||
this.ChildrenOfType<OsuSpriteText>().All(spriteText => !containsAny(spriteText.Text, "mapped", "by")));
|
||||
}
|
||||
|
||||
private void showPanel(WorkingBeatmap workingBeatmap, ScoreInfo score)
|
||||
{
|
||||
Child = new ExpandedPanelMiddleContentContainer(workingBeatmap, score);
|
||||
}
|
||||
|
||||
private WorkingBeatmap createTestBeatmap(User author)
|
||||
{
|
||||
var beatmap = new TestBeatmap(rulesetStore.GetRuleset(0));
|
||||
beatmap.Metadata.Author = author;
|
||||
|
||||
return new TestWorkingBeatmap(beatmap);
|
||||
}
|
||||
|
||||
private ScoreInfo createTestScore() => new ScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
Id = 2,
|
||||
Username = "peppy",
|
||||
},
|
||||
Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo,
|
||||
Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() },
|
||||
TotalScore = 999999,
|
||||
Accuracy = 0.95,
|
||||
MaxCombo = 999,
|
||||
Rank = ScoreRank.S,
|
||||
Date = DateTimeOffset.Now,
|
||||
Statistics =
|
||||
{
|
||||
{ HitResult.Miss, 1 },
|
||||
{ HitResult.Meh, 50 },
|
||||
{ HitResult.Good, 100 },
|
||||
{ HitResult.Great, 300 },
|
||||
}
|
||||
};
|
||||
|
||||
private bool containsAny(string text, params string[] stringsToMatch) => stringsToMatch.Any(text.Contains);
|
||||
|
||||
private class ExpandedPanelMiddleContentContainer : Container
|
||||
{
|
||||
[Cached]
|
||||
private Bindable<WorkingBeatmap> workingBeatmap { get; set; }
|
||||
|
||||
public ExpandedPanelMiddleContentContainer(WorkingBeatmap beatmap, ScoreInfo score)
|
||||
{
|
||||
workingBeatmap = new Bindable<WorkingBeatmap>(beatmap);
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
Size = new Vector2(500, 700);
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#444"),
|
||||
},
|
||||
new ExpandedPanelMiddleContent(score)
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,35 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Screens.Ranking.Expanded;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
public class TestSceneExpandedPanelTopContent : OsuTestScene
|
||||
{
|
||||
public TestSceneExpandedPanelTopContent()
|
||||
{
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(500, 200),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#444"),
|
||||
},
|
||||
new ExpandedPanelTopContent(new User { Id = 2, Username = "peppy" }),
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -10,29 +10,27 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Screens.Ranking.Pages;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneResults : ScreenTestScene
|
||||
public class TestSceneResultsScreen : ScreenTestScene
|
||||
{
|
||||
private BeatmapManager beatmaps;
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(Results),
|
||||
typeof(ResultsPage),
|
||||
typeof(ScoreResultsPage),
|
||||
typeof(ResultsScreen),
|
||||
typeof(RetryButton),
|
||||
typeof(ReplayDownloadButton),
|
||||
typeof(LocalLeaderboardPage),
|
||||
typeof(TestPlayer)
|
||||
};
|
||||
|
||||
@ -65,6 +63,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{ HitResult.Meh, 50 },
|
||||
{ HitResult.Miss, 1 }
|
||||
},
|
||||
Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo,
|
||||
User = new User
|
||||
{
|
||||
Username = "peppy",
|
||||
@ -119,7 +118,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
}
|
||||
}
|
||||
|
||||
private class TestSoloResults : SoloResults
|
||||
private class TestSoloResults : ResultsScreen
|
||||
{
|
||||
public HotkeyRetryOverlay RetryOverlay;
|
||||
|
143
osu.Game.Tests/Visual/Ranking/TestSceneScorePanel.cs
Normal file
143
osu.Game.Tests/Visual/Ranking/TestSceneScorePanel.cs
Normal file
@ -0,0 +1,143 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Screens.Ranking.Expanded;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
public class TestSceneScorePanel : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(ScorePanel),
|
||||
typeof(PanelState),
|
||||
typeof(ExpandedPanelMiddleContent),
|
||||
typeof(ExpandedPanelTopContent),
|
||||
};
|
||||
|
||||
[Test]
|
||||
public void TestDRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.5;
|
||||
score.Rank = ScoreRank.D;
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.75;
|
||||
score.Rank = ScoreRank.C;
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.85;
|
||||
score.Rank = ScoreRank.B;
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestARank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.925;
|
||||
score.Rank = ScoreRank.A;
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.975;
|
||||
score.Rank = ScoreRank.S;
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAlmostSSRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.9999;
|
||||
score.Rank = ScoreRank.S;
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSSRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 1;
|
||||
score.Rank = ScoreRank.X;
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAllHitResults()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Statistics[HitResult.Perfect] = 350;
|
||||
score.Statistics[HitResult.Ok] = 200;
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
|
||||
private void addPanelStep(ScoreInfo score) => AddStep("add panel", () =>
|
||||
{
|
||||
Child = new ScorePanel(score)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
State = PanelState.Expanded
|
||||
};
|
||||
});
|
||||
|
||||
private ScoreInfo createScore() => new ScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
Id = 2,
|
||||
Username = "peppy",
|
||||
},
|
||||
Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo,
|
||||
Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() },
|
||||
TotalScore = 2845370,
|
||||
Accuracy = 0.95,
|
||||
MaxCombo = 999,
|
||||
Rank = ScoreRank.S,
|
||||
Date = DateTimeOffset.Now,
|
||||
Statistics =
|
||||
{
|
||||
{ HitResult.Miss, 1 },
|
||||
{ HitResult.Meh, 50 },
|
||||
{ HitResult.Good, 100 },
|
||||
{ HitResult.Great, 300 },
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
32
osu.Game.Tests/Visual/Ranking/TestSceneStarRatingDisplay.cs
Normal file
32
osu.Game.Tests/Visual/Ranking/TestSceneStarRatingDisplay.cs
Normal file
@ -0,0 +1,32 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Screens.Ranking.Expanded;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
public class TestSceneStarRatingDisplay : OsuTestScene
|
||||
{
|
||||
public TestSceneStarRatingDisplay()
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new StarRatingDisplay(new BeatmapInfo { StarDifficulty = 1.23 }),
|
||||
new StarRatingDisplay(new BeatmapInfo { StarDifficulty = 2.34 }),
|
||||
new StarRatingDisplay(new BeatmapInfo { StarDifficulty = 3.45 }),
|
||||
new StarRatingDisplay(new BeatmapInfo { StarDifficulty = 4.56 }),
|
||||
new StarRatingDisplay(new BeatmapInfo { StarDifficulty = 5.67 }),
|
||||
new StarRatingDisplay(new BeatmapInfo { StarDifficulty = 6.78 }),
|
||||
new StarRatingDisplay(new BeatmapInfo { StarDifficulty = 10.11 }),
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -227,6 +227,34 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
waitForSelection(set_count);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSelectionEnteringFromEmptyRuleset()
|
||||
{
|
||||
var sets = new List<BeatmapSetInfo>();
|
||||
|
||||
AddStep("Create beatmaps for taiko only", () =>
|
||||
{
|
||||
sets.Clear();
|
||||
|
||||
var rulesetBeatmapSet = createTestBeatmapSet(1);
|
||||
var taikoRuleset = rulesets.AvailableRulesets.ElementAt(1);
|
||||
rulesetBeatmapSet.Beatmaps.ForEach(b =>
|
||||
{
|
||||
b.Ruleset = taikoRuleset;
|
||||
b.RulesetID = 1;
|
||||
});
|
||||
|
||||
sets.Add(rulesetBeatmapSet);
|
||||
});
|
||||
|
||||
loadBeatmaps(sets, () => new FilterCriteria { Ruleset = rulesets.AvailableRulesets.ElementAt(0) });
|
||||
|
||||
AddStep("Set non-empty mode filter", () =>
|
||||
carousel.Filter(new FilterCriteria { Ruleset = rulesets.AvailableRulesets.ElementAt(1) }, false));
|
||||
|
||||
AddAssert("Something is selected", () => carousel.SelectedBeatmap != null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Test sorting
|
||||
/// </summary>
|
||||
@ -399,27 +427,32 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep("filter to ruleset 0", () =>
|
||||
carousel.Filter(new FilterCriteria { Ruleset = rulesets.AvailableRulesets.ElementAt(0) }, false));
|
||||
AddStep("select filtered map skipping filtered", () => carousel.SelectBeatmap(testMixed.Beatmaps[1], false));
|
||||
AddAssert("unfiltered beatmap selected", () => carousel.SelectedBeatmap.Equals(testMixed.Beatmaps[0]));
|
||||
AddAssert("unfiltered beatmap not selected", () => carousel.SelectedBeatmap.RulesetID == 0);
|
||||
|
||||
AddStep("remove mixed set", () =>
|
||||
{
|
||||
carousel.RemoveBeatmapSet(testMixed);
|
||||
testMixed = null;
|
||||
});
|
||||
var testSingle = createTestBeatmapSet(set_count + 2);
|
||||
testSingle.Beatmaps.ForEach(b =>
|
||||
BeatmapSetInfo testSingle = null;
|
||||
AddStep("add single ruleset beatmapset", () =>
|
||||
{
|
||||
b.Ruleset = rulesets.AvailableRulesets.ElementAt(1);
|
||||
b.RulesetID = b.Ruleset.ID ?? 1;
|
||||
testSingle = createTestBeatmapSet(set_count + 2);
|
||||
testSingle.Beatmaps.ForEach(b =>
|
||||
{
|
||||
b.Ruleset = rulesets.AvailableRulesets.ElementAt(1);
|
||||
b.RulesetID = b.Ruleset.ID ?? 1;
|
||||
});
|
||||
|
||||
carousel.UpdateBeatmapSet(testSingle);
|
||||
});
|
||||
AddStep("add single ruleset beatmapset", () => carousel.UpdateBeatmapSet(testSingle));
|
||||
AddStep("select filtered map skipping filtered", () => carousel.SelectBeatmap(testSingle.Beatmaps[0], false));
|
||||
checkNoSelection();
|
||||
AddStep("remove single ruleset set", () => carousel.RemoveBeatmapSet(testSingle));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCarouselRootIsRandom()
|
||||
public void TestCarouselRemembersSelection()
|
||||
{
|
||||
List<BeatmapSetInfo> manySets = new List<BeatmapSetInfo>();
|
||||
|
||||
@ -429,12 +462,74 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
loadBeatmaps(manySets);
|
||||
|
||||
advanceSelection(direction: 1, diff: false);
|
||||
checkNonmatchingFilter();
|
||||
checkNonmatchingFilter();
|
||||
checkNonmatchingFilter();
|
||||
checkNonmatchingFilter();
|
||||
checkNonmatchingFilter();
|
||||
AddAssert("Selection was random", () => eagerSelectedIDs.Count > 1);
|
||||
|
||||
for (int i = 0; i < 5; i++)
|
||||
{
|
||||
AddStep("Toggle non-matching filter", () =>
|
||||
{
|
||||
carousel.Filter(new FilterCriteria { SearchText = Guid.NewGuid().ToString() }, false);
|
||||
});
|
||||
|
||||
AddStep("Restore no filter", () =>
|
||||
{
|
||||
carousel.Filter(new FilterCriteria(), false);
|
||||
eagerSelectedIDs.Add(carousel.SelectedBeatmapSet.ID);
|
||||
});
|
||||
}
|
||||
|
||||
// always returns to same selection as long as it's available.
|
||||
AddAssert("Selection was remembered", () => eagerSelectedIDs.Count == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRandomFallbackOnNonMatchingPrevious()
|
||||
{
|
||||
List<BeatmapSetInfo> manySets = new List<BeatmapSetInfo>();
|
||||
|
||||
AddStep("populate maps", () =>
|
||||
{
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
var set = createTestBeatmapSet(i);
|
||||
|
||||
foreach (var b in set.Beatmaps)
|
||||
{
|
||||
// all taiko except for first
|
||||
int ruleset = i > 0 ? 1 : 0;
|
||||
|
||||
b.Ruleset = rulesets.GetRuleset(ruleset);
|
||||
b.RulesetID = ruleset;
|
||||
}
|
||||
|
||||
manySets.Add(set);
|
||||
}
|
||||
});
|
||||
|
||||
loadBeatmaps(manySets);
|
||||
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
AddStep("Reset filter", () => carousel.Filter(new FilterCriteria(), false));
|
||||
|
||||
AddStep("select first beatmap", () => carousel.SelectBeatmap(manySets.First().Beatmaps.First()));
|
||||
|
||||
AddStep("Toggle non-matching filter", () =>
|
||||
{
|
||||
carousel.Filter(new FilterCriteria { SearchText = Guid.NewGuid().ToString() }, false);
|
||||
});
|
||||
|
||||
AddAssert("selection lost", () => carousel.SelectedBeatmap == null);
|
||||
|
||||
AddStep("Restore different ruleset filter", () =>
|
||||
{
|
||||
carousel.Filter(new FilterCriteria { Ruleset = rulesets.GetRuleset(1) }, false);
|
||||
eagerSelectedIDs.Add(carousel.SelectedBeatmapSet.ID);
|
||||
});
|
||||
|
||||
AddAssert("selection changed", () => carousel.SelectedBeatmap != manySets.First().Beatmaps.First());
|
||||
}
|
||||
|
||||
AddAssert("Selection was random", () => eagerSelectedIDs.Count > 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -484,7 +579,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
checkVisibleItemCount(true, 15);
|
||||
}
|
||||
|
||||
private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets = null)
|
||||
private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets = null, Func<FilterCriteria> initialCriteria = null)
|
||||
{
|
||||
createCarousel();
|
||||
|
||||
@ -499,7 +594,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
bool changed = false;
|
||||
AddStep($"Load {(beatmapSets.Count > 0 ? beatmapSets.Count.ToString() : "some")} beatmaps", () =>
|
||||
{
|
||||
carousel.Filter(new FilterCriteria());
|
||||
carousel.Filter(initialCriteria?.Invoke() ?? new FilterCriteria());
|
||||
carousel.BeatmapSetsChanged = () => changed = true;
|
||||
carousel.BeatmapSets = beatmapSets;
|
||||
});
|
||||
@ -593,16 +688,6 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddAssert("Selection is visible", selectedBeatmapVisible);
|
||||
}
|
||||
|
||||
private void checkNonmatchingFilter()
|
||||
{
|
||||
AddStep("Toggle non-matching filter", () =>
|
||||
{
|
||||
carousel.Filter(new FilterCriteria { SearchText = "Dingo" }, false);
|
||||
carousel.Filter(new FilterCriteria(), false);
|
||||
eagerSelectedIDs.Add(carousel.SelectedBeatmapSet.ID);
|
||||
});
|
||||
}
|
||||
|
||||
private BeatmapSetInfo createTestBeatmapSet(int id)
|
||||
{
|
||||
return new BeatmapSetInfo
|
||||
|
@ -283,7 +283,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep("import multi-ruleset map", () =>
|
||||
{
|
||||
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
|
||||
manager.Import(createTestBeatmapSet(0, usableRulesets)).Wait();
|
||||
manager.Import(createTestBeatmapSet(usableRulesets)).Wait();
|
||||
});
|
||||
}
|
||||
else
|
||||
@ -436,6 +436,9 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
changeRuleset(0);
|
||||
|
||||
// used for filter check below
|
||||
AddStep("allow convert display", () => config.Set(OsuSetting.ShowConvertedBeatmaps, true));
|
||||
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap != null);
|
||||
|
||||
AddStep("set filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = "nonono");
|
||||
@ -446,16 +449,28 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
BeatmapInfo target = null;
|
||||
|
||||
int targetRuleset = differentRuleset ? 1 : 0;
|
||||
|
||||
AddStep("select beatmap externally", () =>
|
||||
{
|
||||
target = manager.GetAllUsableBeatmapSets().Where(b => b.Beatmaps.Any(bi => bi.RulesetID == (differentRuleset ? 1 : 0)))
|
||||
.ElementAt(5).Beatmaps.First();
|
||||
target = manager.GetAllUsableBeatmapSets()
|
||||
.Where(b => b.Beatmaps.Any(bi => bi.RulesetID == targetRuleset))
|
||||
.ElementAt(5).Beatmaps.First(bi => bi.RulesetID == targetRuleset);
|
||||
|
||||
Beatmap.Value = manager.GetWorkingBeatmap(target);
|
||||
});
|
||||
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap != null);
|
||||
|
||||
AddAssert("selected only shows expected ruleset (plus converts)", () =>
|
||||
{
|
||||
var selectedPanel = songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().First(s => s.Item.State.Value == CarouselItemState.Selected);
|
||||
|
||||
// special case for converts checked here.
|
||||
return selectedPanel.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>().All(i =>
|
||||
i.IsFiltered || i.Item.Beatmap.Ruleset.ID == targetRuleset || i.Item.Beatmap.Ruleset.ID == 0);
|
||||
});
|
||||
|
||||
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmap?.OnlineBeatmapID == target.OnlineBeatmapID);
|
||||
AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);
|
||||
|
||||
@ -557,6 +572,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
difficultyIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>()
|
||||
.First(icon => getDifficultyIconIndex(set, icon) != getCurrentBeatmapIndex());
|
||||
});
|
||||
|
||||
AddStep("Click on a difficulty", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(difficultyIcon);
|
||||
@ -564,6 +580,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("Selected beatmap correct", () => getCurrentBeatmapIndex() == getDifficultyIconIndex(set, difficultyIcon));
|
||||
|
||||
double? maxBPM = null;
|
||||
@ -576,16 +593,16 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
}
|
||||
}));
|
||||
|
||||
BeatmapInfo filteredBeatmap = null;
|
||||
DrawableCarouselBeatmapSet.FilterableDifficultyIcon filteredIcon = null;
|
||||
|
||||
AddStep("Get filtered icon", () =>
|
||||
{
|
||||
var filteredBeatmap = songSelect.Carousel.SelectedBeatmapSet.Beatmaps.Find(b => b.BPM < maxBPM);
|
||||
filteredBeatmap = songSelect.Carousel.SelectedBeatmapSet.Beatmaps.First(b => b.BPM < maxBPM);
|
||||
int filteredBeatmapIndex = getBeatmapIndex(filteredBeatmap.BeatmapSet, filteredBeatmap);
|
||||
filteredIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>().ElementAt(filteredBeatmapIndex);
|
||||
});
|
||||
|
||||
int? previousID = null;
|
||||
AddStep("Store current ID", () => previousID = songSelect.Carousel.SelectedBeatmap.ID);
|
||||
AddStep("Click on a filtered difficulty", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(filteredIcon);
|
||||
@ -593,7 +610,101 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
AddAssert("Selected beatmap has not changed", () => songSelect.Carousel.SelectedBeatmap.ID == previousID);
|
||||
|
||||
AddAssert("Selected beatmap correct", () => songSelect.Carousel.SelectedBeatmap == filteredBeatmap);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDifficultyIconSelectingForDifferentRuleset()
|
||||
{
|
||||
changeRuleset(0);
|
||||
|
||||
createSongSelect();
|
||||
|
||||
AddStep("import multi-ruleset map", () =>
|
||||
{
|
||||
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
|
||||
manager.Import(createTestBeatmapSet(usableRulesets)).Wait();
|
||||
});
|
||||
|
||||
DrawableCarouselBeatmapSet set = null;
|
||||
AddUntilStep("Find the DrawableCarouselBeatmapSet", () =>
|
||||
{
|
||||
set = songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().FirstOrDefault();
|
||||
return set != null;
|
||||
});
|
||||
|
||||
DrawableCarouselBeatmapSet.FilterableDifficultyIcon difficultyIcon = null;
|
||||
AddStep("Find an icon for different ruleset", () =>
|
||||
{
|
||||
difficultyIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>()
|
||||
.First(icon => icon.Item.Beatmap.Ruleset.ID == 3);
|
||||
});
|
||||
|
||||
AddAssert("Check ruleset is osu!", () => Ruleset.Value.ID == 0);
|
||||
|
||||
int previousSetID = 0;
|
||||
|
||||
AddStep("record set ID", () => previousSetID = Beatmap.Value.BeatmapSetInfo.ID);
|
||||
|
||||
AddStep("Click on a difficulty", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(difficultyIcon);
|
||||
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3);
|
||||
|
||||
AddAssert("Selected beatmap still same set", () => songSelect.Carousel.SelectedBeatmap.BeatmapSet.ID == previousSetID);
|
||||
AddAssert("Selected beatmap is mania", () => Beatmap.Value.BeatmapInfo.Ruleset.ID == 3);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestGroupedDifficultyIconSelecting()
|
||||
{
|
||||
changeRuleset(0);
|
||||
|
||||
createSongSelect();
|
||||
|
||||
BeatmapSetInfo imported = null;
|
||||
|
||||
AddStep("import huge difficulty count map", () =>
|
||||
{
|
||||
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
|
||||
imported = manager.Import(createTestBeatmapSet(usableRulesets, 50)).Result;
|
||||
});
|
||||
|
||||
AddStep("select the first beatmap of import", () => Beatmap.Value = manager.GetWorkingBeatmap(imported.Beatmaps.First()));
|
||||
|
||||
DrawableCarouselBeatmapSet set = null;
|
||||
AddUntilStep("Find the DrawableCarouselBeatmapSet", () =>
|
||||
{
|
||||
set = songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().FirstOrDefault();
|
||||
return set != null;
|
||||
});
|
||||
|
||||
DrawableCarouselBeatmapSet.FilterableGroupedDifficultyIcon groupIcon = null;
|
||||
AddStep("Find group icon for different ruleset", () =>
|
||||
{
|
||||
groupIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableGroupedDifficultyIcon>()
|
||||
.First(icon => icon.Items.First().Beatmap.Ruleset.ID == 3);
|
||||
});
|
||||
|
||||
AddAssert("Check ruleset is osu!", () => Ruleset.Value.ID == 0);
|
||||
|
||||
AddStep("Click on group", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(groupIcon);
|
||||
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3);
|
||||
|
||||
AddAssert("Check first item in group selected", () => Beatmap.Value.BeatmapInfo == groupIcon.Items.First().Beatmap);
|
||||
}
|
||||
|
||||
private int getBeatmapIndex(BeatmapSetInfo set, BeatmapInfo info) => set.Beatmaps.FindIndex(b => b == info);
|
||||
@ -607,7 +718,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
private void addRulesetImportStep(int id) => AddStep($"import test map for ruleset {id}", () => importForRuleset(id));
|
||||
|
||||
private void importForRuleset(int id) => manager.Import(createTestBeatmapSet(getImportId(), rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray())).Wait();
|
||||
private void importForRuleset(int id) => manager.Import(createTestBeatmapSet(rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray())).Wait();
|
||||
|
||||
private static int importId;
|
||||
|
||||
@ -633,20 +744,22 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
|
||||
|
||||
for (int i = 0; i < 100; i += 10)
|
||||
manager.Import(createTestBeatmapSet(i, usableRulesets)).Wait();
|
||||
manager.Import(createTestBeatmapSet(usableRulesets)).Wait();
|
||||
});
|
||||
}
|
||||
|
||||
private BeatmapSetInfo createTestBeatmapSet(int setId, RulesetInfo[] rulesets)
|
||||
private BeatmapSetInfo createTestBeatmapSet(RulesetInfo[] rulesets, int countPerRuleset = 6)
|
||||
{
|
||||
int j = 0;
|
||||
RulesetInfo getRuleset() => rulesets[j++ % rulesets.Length];
|
||||
|
||||
int setId = getImportId();
|
||||
|
||||
var beatmaps = new List<BeatmapInfo>();
|
||||
|
||||
for (int i = 0; i < 6; i++)
|
||||
for (int i = 0; i < countPerRuleset; i++)
|
||||
{
|
||||
int beatmapId = setId * 10 + i;
|
||||
int beatmapId = setId * 1000 + i;
|
||||
|
||||
int length = RNG.Next(30000, 200000);
|
||||
double bpm = RNG.NextSingle(80, 200);
|
||||
|
@ -15,7 +15,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneCommentEditor : ManualInputManagerTestScene
|
||||
public class TestSceneCommentEditor : OsuManualInputManagerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
|
@ -17,7 +17,7 @@ using osuTK.Graphics;
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneCursors : ManualInputManagerTestScene
|
||||
public class TestSceneCursors : OsuManualInputManagerTestScene
|
||||
{
|
||||
private readonly MenuCursorContainer menuCursorContainer;
|
||||
private readonly CustomCursorBox[] cursorBoxes = new CustomCursorBox[6];
|
||||
|
@ -27,7 +27,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneDeleteLocalScore : ManualInputManagerTestScene
|
||||
public class TestSceneDeleteLocalScore : OsuManualInputManagerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
|
@ -8,7 +8,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Home.Friends;
|
||||
using osu.Game.Overlays.Dashboard.Friends;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
@ -17,20 +17,20 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(FriendsOnlineStatusControl),
|
||||
typeof(FriendOnlineStreamControl),
|
||||
typeof(FriendsOnlineStatusItem),
|
||||
typeof(OverlayStreamControl<>),
|
||||
typeof(OverlayStreamItem<>),
|
||||
typeof(FriendsBundle)
|
||||
typeof(FriendStream)
|
||||
};
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
private FriendsOnlineStatusControl control;
|
||||
private FriendOnlineStreamControl control;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() => Child = control = new FriendsOnlineStatusControl
|
||||
public void SetUp() => Schedule(() => Child = control = new FriendOnlineStreamControl
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@ -55,9 +55,9 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
}
|
||||
}));
|
||||
|
||||
AddAssert("3 users", () => control.Items.FirstOrDefault(item => item.Status == FriendsOnlineStatus.All)?.Count == 3);
|
||||
AddAssert("1 online user", () => control.Items.FirstOrDefault(item => item.Status == FriendsOnlineStatus.Online)?.Count == 1);
|
||||
AddAssert("2 offline users", () => control.Items.FirstOrDefault(item => item.Status == FriendsOnlineStatus.Offline)?.Count == 2);
|
||||
AddAssert("3 users", () => control.Items.FirstOrDefault(item => item.Status == OnlineStatus.All)?.Count == 3);
|
||||
AddAssert("1 online user", () => control.Items.FirstOrDefault(item => item.Status == OnlineStatus.Online)?.Count == 1);
|
||||
AddAssert("2 offline users", () => control.Items.FirstOrDefault(item => item.Status == OnlineStatus.Offline)?.Count == 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -12,7 +12,7 @@ using osuTK.Graphics;
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneOsuHoverContainer : ManualInputManagerTestScene
|
||||
public class TestSceneOsuHoverContainer : OsuManualInputManagerTestScene
|
||||
{
|
||||
private OsuHoverTestContainer hoverContainer;
|
||||
private Box colourContainer;
|
||||
|
@ -12,7 +12,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneStatefulMenuItem : ManualInputManagerTestScene
|
||||
public class TestSceneStatefulMenuItem : OsuManualInputManagerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
|
@ -9,7 +9,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneSwitchButton : ManualInputManagerTestScene
|
||||
public class TestSceneSwitchButton : OsuManualInputManagerTestScene
|
||||
{
|
||||
private SwitchButton switchButton;
|
||||
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Home.Friends;
|
||||
using osu.Game.Overlays.Dashboard.Friends;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
Reference in New Issue
Block a user