From 00d3baef1191f67dc062ee5205804372e1bf4ca5 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 30 Jun 2021 20:23:48 +0900 Subject: [PATCH] Exit handling flow --- osu.Game/Screens/Play/SubmittingPlayer.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/osu.Game/Screens/Play/SubmittingPlayer.cs b/osu.Game/Screens/Play/SubmittingPlayer.cs index b843915a7c..2ee116a6a3 100644 --- a/osu.Game/Screens/Play/SubmittingPlayer.cs +++ b/osu.Game/Screens/Play/SubmittingPlayer.cs @@ -102,6 +102,11 @@ namespace osu.Game.Screens.Play /// Whether gameplay should be immediately exited as a result. Returning false allows the gameplay session to continue. Defaults to true. protected virtual bool HandleTokenRetrievalFailure(Exception exception) => true; + public override bool OnExiting(IScreen next) + { + return base.OnExiting(next); + } + protected override async Task PrepareScoreForResultsAsync(Score score) { await base.PrepareScoreForResultsAsync(score).ConfigureAwait(false);