Update model manager and many related classes to get things compiling again

This commit is contained in:
Dean Herbert
2021-12-14 19:47:11 +09:00
parent a3da8dc49d
commit 00e3af3366
34 changed files with 165 additions and 431 deletions

View File

@ -71,7 +71,7 @@ namespace osu.Game.Overlays
beatmaps.ItemUpdated += beatmapUpdated;
beatmaps.ItemRemoved += beatmapRemoved;
beatmapSets.AddRange(beatmaps.GetAllUsableBeatmapSets(IncludedDetails.Minimal, true).OrderBy(_ => RNG.Next()));
beatmapSets.AddRange(beatmaps.GetAllUsableBeatmapSets(true).OrderBy(_ => RNG.Next()));
// Todo: These binds really shouldn't be here, but are unlikely to cause any issues for now.
// They are placed here for now since some tests rely on setting the beatmap _and_ their hierarchies inside their load(), which runs before the MusicController's load().