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Update model manager and many related classes to get things compiling again
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@ -95,7 +95,7 @@ namespace osu.Game.Screens.Menu
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// if the user has requested not to play theme music, we should attempt to find a random beatmap from their collection.
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if (!MenuMusic.Value)
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{
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var sets = beatmaps.GetAllUsableBeatmapSets(IncludedDetails.Minimal);
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var sets = beatmaps.GetAllUsableBeatmapSets();
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if (sets.Count > 0)
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{
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@ -125,7 +125,7 @@ namespace osu.Game.Screens.Menu
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bool loadThemedIntro()
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{
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setInfo = beatmaps.QueryBeatmapSets(b => b.Hash == BeatmapHash, IncludedDetails.AllButRuleset).FirstOrDefault();
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setInfo = beatmaps.QueryBeatmapSets(b => b.Hash == BeatmapHash).FirstOrDefault();
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if (setInfo == null)
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return false;
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