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Update model manager and many related classes to get things compiling again
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@ -32,14 +32,12 @@ namespace osu.Game.Tests.Beatmaps
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HitObjects = baseBeatmap.HitObjects;
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BeatmapInfo.Ruleset = ruleset;
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BeatmapInfo.RulesetID = ruleset.ID ?? 0;
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BeatmapInfo.Length = 75000;
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BeatmapInfo.OnlineInfo = new APIBeatmap();
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BeatmapInfo.OnlineID = Interlocked.Increment(ref onlineBeatmapID);
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Debug.Assert(BeatmapInfo.BeatmapSet != null);
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BeatmapInfo.BeatmapSet.Metadata = BeatmapInfo.Metadata;
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BeatmapInfo.BeatmapSet.Beatmaps.Add(BeatmapInfo);
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BeatmapInfo.BeatmapSet.OnlineID = Interlocked.Increment(ref onlineSetID);
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}
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