mirror of
https://github.com/osukey/osukey.git
synced 2025-08-02 22:26:41 +09:00
Update model manager and many related classes to get things compiling again
This commit is contained in:
@ -55,7 +55,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("import beatmap", () =>
|
||||
{
|
||||
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
|
||||
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
|
||||
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable().First();
|
||||
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
|
||||
});
|
||||
|
||||
@ -169,7 +169,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private void addItemStep(bool expired = false) => AddStep("add item", () => Client.AddPlaylistItem(new MultiplayerPlaylistItem(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = importedBeatmap },
|
||||
BeatmapID = importedBeatmap.OnlineID ?? -1,
|
||||
BeatmapID = importedBeatmap.OnlineID,
|
||||
Expired = expired,
|
||||
PlayedAt = DateTimeOffset.Now
|
||||
})));
|
||||
|
Reference in New Issue
Block a user