mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 16:59:53 +09:00
Update model manager and many related classes to get things compiling again
This commit is contained in:
@ -60,7 +60,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("import beatmap", () =>
|
||||
{
|
||||
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
|
||||
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
|
||||
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable().First();
|
||||
importedBeatmap = importedSet.Beatmaps.First(b => b.RulesetID == 0);
|
||||
});
|
||||
|
||||
@ -126,7 +126,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
MultiplayerPlaylistItem item = new MultiplayerPlaylistItem(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = importedBeatmap },
|
||||
BeatmapID = importedBeatmap.OnlineID ?? -1,
|
||||
BeatmapID = importedBeatmap.OnlineID,
|
||||
});
|
||||
|
||||
Client.AddUserPlaylistItem(userId(), item);
|
||||
|
Reference in New Issue
Block a user