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Update model manager and many related classes to get things compiling again
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@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddStep("import beatmap", () =>
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{
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beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
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importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
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importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable().First();
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});
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AddStep("load multiplayer", () => LoadScreen(multiplayerComponents = new TestMultiplayerComponents()));
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