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Move chat expand/contract logic local to tournament
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@ -92,18 +92,6 @@ namespace osu.Game.Online.Chat
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textbox.Text = string.Empty;
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}
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public void Expand()
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{
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this.FadeIn(300);
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this.MoveToY(0, 500, Easing.OutQuint);
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}
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public void Contract()
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{
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this.FadeOut(200);
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this.MoveToY(100, 500, Easing.In);
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}
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protected virtual ChatLine CreateMessage(Message message) => new StandAloneMessage(message);
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private void channelChanged(ValueChangedEvent<Channel> e)
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