implement HD for CtB

This commit is contained in:
Unknown
2019-06-28 10:34:04 +02:00
parent e8ea0594b4
commit 01508e6813
5 changed files with 220 additions and 3 deletions

View File

@ -14,6 +14,8 @@ namespace osu.Game.Rulesets.Catch.Objects
public float X { get; set; }
public double TimePreempt = 1000;
public int IndexInBeatmap { get; set; }
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(ComboIndex % 4);
@ -54,6 +56,8 @@ namespace osu.Game.Rulesets.Catch.Objects
{
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
Scale = 1.0f - 0.7f * (difficulty.CircleSize - 5) / 5;
}