implement HD for CtB

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2019-06-28 10:34:04 +02:00
parent e8ea0594b4
commit 01508e6813
5 changed files with 220 additions and 3 deletions

View File

@ -68,11 +68,9 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White;
}
private const float preempt = 1000;
protected override void UpdateState(ArmedState state)
{
using (BeginAbsoluteSequence(HitObject.StartTime - preempt))
using (BeginAbsoluteSequence(HitObject.StartTime - HitObject.TimePreempt))
this.FadeIn(200);
var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;