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add random button
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@ -54,7 +54,8 @@ namespace osu.Game.Screens.Select
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}
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}
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private readonly SpriteText spriteText;
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protected readonly Container textContainer;
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protected readonly SpriteText spriteText;
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private readonly Box box;
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private readonly Box light;
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@ -65,7 +66,7 @@ namespace osu.Game.Screens.Select
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AutoSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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new Container
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textContainer = new Container
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{
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Size = new Vector2(100, 50),
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Child = spriteText = new OsuSpriteText
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