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Update in line with framework changes
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@ -101,7 +101,7 @@ namespace osu.Game.Rulesets.UI
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//our clock will now be our parent's clock, but we want to replace this to allow manual control.
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parentClock = Clock;
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ShouldProcessClock = false;
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ProcessCustomClock = false;
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Clock = new FramedClock(clock = new ManualClock
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{
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CurrentTime = parentClock.CurrentTime,
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