Make mods IReadOnlyList<Mod> gamewide

Prevents potential multiple evaluations of enumerable.
This commit is contained in:
smoogipoo
2019-04-10 17:13:12 +09:00
parent 7845d542e3
commit 0222424aef
44 changed files with 68 additions and 68 deletions

View File

@ -55,7 +55,7 @@ namespace osu.Game.Screens.Select
var mods = Mods.Value;
if (mods.All(m => m.GetType() != autoType))
{
Mods.Value = mods.Append(auto);
Mods.Value = mods.Append(auto).ToArray();
removeAutoModOnResume = true;
}
}