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Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
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@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Catch.UI
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protected override bool UserScrollSpeedAdjustment => false;
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public DrawableCatchRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IEnumerable<Mod> mods)
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public DrawableCatchRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
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: base(ruleset, beatmap, mods)
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{
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Direction.Value = ScrollingDirection.Down;
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