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Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
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@ -253,7 +253,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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private class TestModSelectOverlay : ModSelectOverlay
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{
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public new Bindable<IEnumerable<Mod>> SelectedMods => base.SelectedMods;
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public new Bindable<IReadOnlyList<Mod>> SelectedMods => base.SelectedMods;
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public ModButton GetModButton(Mod mod)
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{
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