Implement mania hit target skinning

This commit is contained in:
smoogipoo
2020-03-31 12:17:44 +09:00
parent 2b5e9885f6
commit 02237133cb
10 changed files with 252 additions and 139 deletions

View File

@ -38,10 +38,16 @@ namespace osu.Game.Rulesets.Mania.Skinning
case GameplaySkinComponent<HitResult> resultComponent:
return getResult(resultComponent);
case ManiaSkinComponent _:
case ManiaSkinComponent maniaComponent:
if (!isLegacySkin.Value)
return null;
switch (maniaComponent.Component)
{
case ManiaSkinComponents.HitTarget:
return new LegacyHitTarget();
}
break;
}