mirror of
https://github.com/osukey/osukey.git
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Merge branch 'master' into play-to-gameplay
This commit is contained in:
@ -75,6 +75,28 @@ namespace osu.Game.Beatmaps
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/// The availability of this beatmap set.
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/// </summary>
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||||
public BeatmapSetOnlineAvailability Availability { get; set; }
|
||||
|
||||
/// <summary>
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/// The song genre of this beatmap set.
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||||
/// </summary>
|
||||
public BeatmapSetOnlineGenre Genre { get; set; }
|
||||
|
||||
/// <summary>
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||||
/// The song language of this beatmap set.
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||||
/// </summary>
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||||
public BeatmapSetOnlineLanguage Language { get; set; }
|
||||
}
|
||||
|
||||
public class BeatmapSetOnlineGenre
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{
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public int Id { get; set; }
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public string Name { get; set; }
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}
|
||||
|
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public class BeatmapSetOnlineLanguage
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{
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public int Id { get; set; }
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public string Name { get; set; }
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}
|
||||
|
||||
public class BeatmapSetOnlineCovers
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|
@ -83,6 +83,7 @@ namespace osu.Game.Configuration
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Set(OsuSetting.ShowInterface, true);
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Set(OsuSetting.ShowHealthDisplayWhenCantFail, true);
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Set(OsuSetting.KeyOverlay, false);
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Set(OsuSetting.ScoreMeter, ScoreMeterType.HitErrorBoth);
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Set(OsuSetting.FloatingComments, false);
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@ -136,6 +137,7 @@ namespace osu.Game.Configuration
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BlurLevel,
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ShowStoryboard,
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KeyOverlay,
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ScoreMeter,
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FloatingComments,
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ShowInterface,
|
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ShowHealthDisplayWhenCantFail,
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||||
|
@ -1,12 +1,22 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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||||
// See the LICENCE file in the repository root for full licence text.
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||||
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace osu.Game.Configuration
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{
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public enum ScoreMeterType
|
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{
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[Description("None")]
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None,
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Colour,
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Error
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||||
|
||||
[Description("Hit Error (left)")]
|
||||
HitErrorLeft,
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|
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[Description("Hit Error (right)")]
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||||
HitErrorRight,
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|
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[Description("Hit Error (both)")]
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HitErrorBoth,
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||||
}
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}
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|
21
osu.Game/Online/API/Requests/GetUserKudosuHistoryRequest.cs
Normal file
21
osu.Game/Online/API/Requests/GetUserKudosuHistoryRequest.cs
Normal file
@ -0,0 +1,21 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Online.API.Requests.Responses;
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|
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namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetUserKudosuHistoryRequest : PaginatedAPIRequest<List<APIKudosuHistory>>
|
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{
|
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private readonly long userId;
|
||||
|
||||
public GetUserKudosuHistoryRequest(long userId, int page = 0, int itemsPerPage = 5)
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||||
: base(page, itemsPerPage)
|
||||
{
|
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this.userId = userId;
|
||||
}
|
||||
|
||||
protected override string Target => $"users/{userId}/kudosu";
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}
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||||
}
|
@ -69,6 +69,12 @@ namespace osu.Game.Online.API.Requests.Responses
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[JsonProperty(@"availability")]
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private BeatmapSetOnlineAvailability availability { get; set; }
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|
||||
[JsonProperty(@"genre")]
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private BeatmapSetOnlineGenre genre { get; set; }
|
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|
||||
[JsonProperty(@"language")]
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private BeatmapSetOnlineLanguage language { get; set; }
|
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|
||||
[JsonProperty(@"beatmaps")]
|
||||
private IEnumerable<APIBeatmap> beatmaps { get; set; }
|
||||
|
||||
@ -95,6 +101,8 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
LastUpdated = lastUpdated,
|
||||
Availability = availability,
|
||||
HasFavourited = hasFavourited,
|
||||
Genre = genre,
|
||||
Language = language
|
||||
},
|
||||
Beatmaps = beatmaps?.Select(b => b.ToBeatmap(rulesets)).ToList(),
|
||||
};
|
||||
|
83
osu.Game/Online/API/Requests/Responses/APIKudosuHistory.cs
Normal file
83
osu.Game/Online/API/Requests/Responses/APIKudosuHistory.cs
Normal file
@ -0,0 +1,83 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Game.Online.API.Requests.Responses
|
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{
|
||||
public class APIKudosuHistory
|
||||
{
|
||||
[JsonProperty("created_at")]
|
||||
public DateTimeOffset CreatedAt;
|
||||
|
||||
[JsonProperty("amount")]
|
||||
public int Amount;
|
||||
|
||||
[JsonProperty("post")]
|
||||
public ModdingPost Post;
|
||||
|
||||
public class ModdingPost
|
||||
{
|
||||
[JsonProperty("url")]
|
||||
public string Url;
|
||||
|
||||
[JsonProperty("title")]
|
||||
public string Title;
|
||||
}
|
||||
|
||||
[JsonProperty("giver")]
|
||||
public KudosuGiver Giver;
|
||||
|
||||
public class KudosuGiver
|
||||
{
|
||||
[JsonProperty("url")]
|
||||
public string Url;
|
||||
|
||||
[JsonProperty("username")]
|
||||
public string Username;
|
||||
}
|
||||
|
||||
public KudosuSource Source;
|
||||
|
||||
public KudosuAction Action;
|
||||
|
||||
[JsonProperty("action")]
|
||||
private string action
|
||||
{
|
||||
set
|
||||
{
|
||||
// incoming action may contain a prefix. if it doesn't, it's a legacy forum event.
|
||||
|
||||
string[] split = value.Split('.');
|
||||
|
||||
if (split.Length > 1)
|
||||
Enum.TryParse(split.First().Replace("_", ""), true, out Source);
|
||||
else
|
||||
Source = KudosuSource.Forum;
|
||||
|
||||
Enum.TryParse(split.Last(), true, out Action);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public enum KudosuSource
|
||||
{
|
||||
Unknown,
|
||||
AllowKudosu,
|
||||
Delete,
|
||||
DenyKudosu,
|
||||
Forum,
|
||||
Recalculate,
|
||||
Restore,
|
||||
Vote
|
||||
}
|
||||
|
||||
public enum KudosuAction
|
||||
{
|
||||
Give,
|
||||
Reset,
|
||||
Revoke,
|
||||
}
|
||||
}
|
@ -36,7 +36,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
|
||||
public Info()
|
||||
{
|
||||
MetadataSection source, tags;
|
||||
MetadataSection source, tags, genre, language;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 220;
|
||||
Masking = true;
|
||||
@ -83,11 +83,12 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
LayoutDuration = transition_duration,
|
||||
Direction = FillDirection.Full,
|
||||
Children = new[]
|
||||
{
|
||||
source = new MetadataSection("Source"),
|
||||
genre = new MetadataSection("Genre") { Width = 0.5f },
|
||||
language = new MetadataSection("Language") { Width = 0.5f },
|
||||
tags = new MetadataSection("Tags"),
|
||||
},
|
||||
},
|
||||
@ -119,6 +120,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
source.Text = b.NewValue?.Metadata.Source ?? string.Empty;
|
||||
tags.Text = b.NewValue?.Metadata.Tags ?? string.Empty;
|
||||
genre.Text = b.NewValue?.OnlineInfo?.Genre?.Name ?? string.Empty;
|
||||
language.Text = b.NewValue?.OnlineInfo?.Language?.Name ?? string.Empty;
|
||||
};
|
||||
}
|
||||
|
||||
@ -139,7 +142,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
this.FadeOut(transition_duration);
|
||||
Hide();
|
||||
return;
|
||||
}
|
||||
|
||||
@ -149,12 +152,6 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
}
|
||||
}
|
||||
|
||||
public Color4 TextColour
|
||||
{
|
||||
get => textFlow.Colour;
|
||||
set => textFlow.Colour = value;
|
||||
}
|
||||
|
||||
public MetadataSection(string title)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Overlays.Chat.Selection
|
||||
private Color4 topicColour;
|
||||
private Color4 hoverColour;
|
||||
|
||||
public IEnumerable<string> FilterTerms => new[] { channel.Name };
|
||||
public IEnumerable<string> FilterTerms => new[] { channel.Name, channel.Topic };
|
||||
|
||||
public bool MatchingFilter
|
||||
{
|
||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Overlays.Direct
|
||||
private BeatmapSetOverlay beatmapSetOverlay;
|
||||
|
||||
public PreviewTrack Preview => PlayButton.Preview;
|
||||
public Bindable<bool> PreviewPlaying => PlayButton.Playing;
|
||||
public Bindable<bool> PreviewPlaying => PlayButton?.Playing;
|
||||
|
||||
protected abstract PlayButton PlayButton { get; }
|
||||
protected abstract Box PreviewBar { get; }
|
||||
|
@ -296,7 +296,11 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
this.MoveTo(pos, 200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopIn() => this.FadeIn(200, Easing.OutQuint);
|
||||
protected override void PopIn()
|
||||
{
|
||||
instantMove |= !IsPresent;
|
||||
this.FadeIn(200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
|
||||
}
|
||||
|
@ -0,0 +1,147 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Chat;
|
||||
using System;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections.Kudosu
|
||||
{
|
||||
public class DrawableKudosuHistoryItem : CompositeDrawable
|
||||
{
|
||||
private const int height = 25;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
private readonly APIKudosuHistory historyItem;
|
||||
private readonly LinkFlowContainer linkFlowContainer;
|
||||
private readonly DrawableDate date;
|
||||
|
||||
public DrawableKudosuHistoryItem(APIKudosuHistory historyItem)
|
||||
{
|
||||
this.historyItem = historyItem;
|
||||
|
||||
Height = height;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
linkFlowContainer = new LinkFlowContainer
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(0, 3),
|
||||
},
|
||||
date = new DrawableDate(historyItem.CreatedAt)
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
date.Colour = colours.GreySeafoamLighter;
|
||||
var formattedSource = MessageFormatter.FormatText(getString(historyItem));
|
||||
linkFlowContainer.AddLinks(formattedSource.Text, formattedSource.Links);
|
||||
}
|
||||
|
||||
private string getString(APIKudosuHistory item)
|
||||
{
|
||||
string amount = $"{Math.Abs(item.Amount)} kudosu";
|
||||
string post = $"[{item.Post.Title}]({item.Post.Url})";
|
||||
|
||||
switch (item.Source)
|
||||
{
|
||||
case KudosuSource.AllowKudosu:
|
||||
switch (item.Action)
|
||||
{
|
||||
case KudosuAction.Give:
|
||||
return $"Received {amount} from kudosu deny repeal of modding post {post}";
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case KudosuSource.DenyKudosu:
|
||||
switch (item.Action)
|
||||
{
|
||||
case KudosuAction.Reset:
|
||||
return $"Denied {amount} from modding post {post}";
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case KudosuSource.Delete:
|
||||
switch (item.Action)
|
||||
{
|
||||
case KudosuAction.Reset:
|
||||
return $"Lost {amount} from modding post deletion of {post}";
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case KudosuSource.Restore:
|
||||
switch (item.Action)
|
||||
{
|
||||
case KudosuAction.Give:
|
||||
return $"Received {amount} from modding post restoration of {post}";
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case KudosuSource.Vote:
|
||||
switch (item.Action)
|
||||
{
|
||||
case KudosuAction.Give:
|
||||
return $"Received {amount} from obtaining votes in modding post of {post}";
|
||||
|
||||
case KudosuAction.Reset:
|
||||
return $"Lost {amount} from losing votes in modding post of {post}";
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case KudosuSource.Recalculate:
|
||||
switch (item.Action)
|
||||
{
|
||||
case KudosuAction.Give:
|
||||
return $"Received {amount} from votes recalculation in modding post of {post}";
|
||||
|
||||
case KudosuAction.Reset:
|
||||
return $"Lost {amount} from votes recalculation in modding post of {post}";
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case KudosuSource.Forum:
|
||||
|
||||
string giver = $"[{item.Giver?.Username}]({item.Giver?.Url})";
|
||||
|
||||
switch (historyItem.Action)
|
||||
{
|
||||
case KudosuAction.Give:
|
||||
return $"Received {amount} from {giver} for a post at {post}";
|
||||
|
||||
case KudosuAction.Reset:
|
||||
return $"Kudosu reset by {giver} for the post {post}";
|
||||
|
||||
case KudosuAction.Revoke:
|
||||
return $"Denied kudosu by {giver} for the post {post}";
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return $"Unknown event ({amount} change)";
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Users;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.API;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections.Kudosu
|
||||
{
|
||||
public class PaginatedKudosuHistoryContainer : PaginatedContainer<APIKudosuHistory>
|
||||
{
|
||||
public PaginatedKudosuHistoryContainer(Bindable<User> user, string header, string missing)
|
||||
: base(user, header, missing)
|
||||
{
|
||||
ItemsPerPage = 5;
|
||||
}
|
||||
|
||||
protected override APIRequest<List<APIKudosuHistory>> CreateRequest()
|
||||
=> new GetUserKudosuHistoryRequest(User.Value.Id, VisiblePages++, ItemsPerPage);
|
||||
|
||||
protected override Drawable CreateDrawableItem(APIKudosuHistory item) => new DrawableKudosuHistoryItem(item);
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Profile.Sections.Kudosu;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections
|
||||
@ -13,9 +14,10 @@ namespace osu.Game.Overlays.Profile.Sections
|
||||
|
||||
public KudosuSection()
|
||||
{
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new KudosuInfo(User),
|
||||
new PaginatedKudosuHistoryContainer(User, null, @"This user hasn't received any kudosu!"),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -44,6 +44,11 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
||||
LabelText = "Always show key overlay",
|
||||
Bindable = config.GetBindable<bool>(OsuSetting.KeyOverlay)
|
||||
},
|
||||
new SettingsEnumDropdown<ScoreMeterType>
|
||||
{
|
||||
LabelText = "Score meter type",
|
||||
Bindable = config.GetBindable<ScoreMeterType>(OsuSetting.ScoreMeter)
|
||||
},
|
||||
new SettingsEnumDropdown<ScoringMode>
|
||||
{
|
||||
LabelText = "Score display mode",
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.TypeExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
@ -278,6 +279,14 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
UpdateResult(false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Schedules an <see cref="Action"/> to this <see cref="DrawableHitObject"/>.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Only provided temporarily until hitobject pooling is implemented.
|
||||
/// </remarks>
|
||||
protected internal new ScheduledDelegate Schedule(Action action) => base.Schedule(action);
|
||||
|
||||
private double? lifetimeStart;
|
||||
|
||||
public override double LifetimeStart
|
||||
|
@ -65,6 +65,19 @@ namespace osu.Game.Rulesets.Objects
|
||||
return HitResult.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves a mapping of <see cref="HitResult"/>s to their half window timing for all allowed <see cref="HitResult"/>s.
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public IEnumerable<(HitResult result, double length)> GetAllAvailableHalfWindows()
|
||||
{
|
||||
for (var result = HitResult.Meh; result <= HitResult.Perfect; ++result)
|
||||
{
|
||||
if (IsHitResultAllowed(result))
|
||||
yield return (result, HalfWindowFor(result));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check whether it is possible to achieve the provided <see cref="HitResult"/>.
|
||||
/// </summary>
|
||||
|
@ -90,7 +90,7 @@ namespace osu.Game.Rulesets.Scoring
|
||||
/// <summary>
|
||||
/// Whether all <see cref="Judgement"/>s have been processed.
|
||||
/// </summary>
|
||||
protected virtual bool HasCompleted => false;
|
||||
public virtual bool HasCompleted => false;
|
||||
|
||||
/// <summary>
|
||||
/// Whether this ScoreProcessor has already triggered the failed state.
|
||||
@ -205,7 +205,7 @@ namespace osu.Game.Rulesets.Scoring
|
||||
private const double combo_portion = 0.7;
|
||||
private const double max_score = 1000000;
|
||||
|
||||
protected sealed override bool HasCompleted => JudgedHits == MaxHits;
|
||||
public sealed override bool HasCompleted => JudgedHits == MaxHits;
|
||||
|
||||
protected int MaxHits { get; private set; }
|
||||
protected int JudgedHits { get; private set; }
|
||||
|
@ -215,10 +215,6 @@ namespace osu.Game.Rulesets.UI
|
||||
continueResume();
|
||||
}
|
||||
|
||||
public ResumeOverlay ResumeOverlay { get; private set; }
|
||||
|
||||
protected virtual ResumeOverlay CreateResumeOverlay() => null;
|
||||
|
||||
/// <summary>
|
||||
/// Creates and adds the visual representation of a <see cref="TObject"/> to this <see cref="DrawableRuleset{TObject}"/>.
|
||||
/// </summary>
|
||||
@ -389,6 +385,13 @@ namespace osu.Game.Rulesets.UI
|
||||
/// </summary>
|
||||
public abstract GameplayCursorContainer Cursor { get; }
|
||||
|
||||
/// <summary>
|
||||
/// An optional overlay used when resuming gameplay from a paused state.
|
||||
/// </summary>
|
||||
public ResumeOverlay ResumeOverlay { get; protected set; }
|
||||
|
||||
protected virtual ResumeOverlay CreateResumeOverlay() => null;
|
||||
|
||||
/// <summary>
|
||||
/// Sets a replay to be used, overriding local input.
|
||||
/// </summary>
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Caching;
|
||||
@ -50,8 +51,13 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
||||
public override bool Remove(DrawableHitObject hitObject)
|
||||
{
|
||||
var result = base.Remove(hitObject);
|
||||
|
||||
if (result)
|
||||
{
|
||||
initialStateCache.Invalidate();
|
||||
hitObjectInitialStateCache.Remove(hitObject);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@ -86,13 +92,34 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
||||
scrollingInfo.Algorithm.Reset();
|
||||
|
||||
foreach (var obj in Objects)
|
||||
{
|
||||
computeLifetimeStartRecursive(obj);
|
||||
computeInitialStateRecursive(obj);
|
||||
}
|
||||
|
||||
initialStateCache.Validate();
|
||||
}
|
||||
}
|
||||
|
||||
private void computeInitialStateRecursive(DrawableHitObject hitObject)
|
||||
private void computeLifetimeStartRecursive(DrawableHitObject hitObject)
|
||||
{
|
||||
hitObject.LifetimeStart = scrollingInfo.Algorithm.GetDisplayStartTime(hitObject.HitObject.StartTime, timeRange.Value);
|
||||
|
||||
foreach (var obj in hitObject.NestedHitObjects)
|
||||
computeLifetimeStartRecursive(obj);
|
||||
}
|
||||
|
||||
private readonly Dictionary<DrawableHitObject, Cached> hitObjectInitialStateCache = new Dictionary<DrawableHitObject, Cached>();
|
||||
|
||||
// Cant use AddOnce() since the delegate is re-constructed every invocation
|
||||
private void computeInitialStateRecursive(DrawableHitObject hitObject) => hitObject.Schedule(() =>
|
||||
{
|
||||
if (!hitObjectInitialStateCache.TryGetValue(hitObject, out var cached))
|
||||
cached = hitObjectInitialStateCache[hitObject] = new Cached();
|
||||
|
||||
if (cached.IsValid)
|
||||
return;
|
||||
|
||||
double endTime = hitObject.HitObject.StartTime;
|
||||
|
||||
if (hitObject.HitObject is IHasEndTime e)
|
||||
@ -113,7 +140,6 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
||||
}
|
||||
}
|
||||
|
||||
hitObject.LifetimeStart = scrollingInfo.Algorithm.GetDisplayStartTime(hitObject.HitObject.StartTime, timeRange.Value);
|
||||
hitObject.LifetimeEnd = scrollingInfo.Algorithm.TimeAt(scrollLength * safe_lifetime_end_multiplier, endTime, timeRange.Value, scrollLength);
|
||||
|
||||
foreach (var obj in hitObject.NestedHitObjects)
|
||||
@ -123,7 +149,9 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
||||
// Nested hitobjects don't need to scroll, but they do need accurate positions
|
||||
updatePosition(obj, hitObject.HitObject.StartTime);
|
||||
}
|
||||
}
|
||||
|
||||
cached.Validate();
|
||||
});
|
||||
|
||||
protected override void UpdateAfterChildrenLife()
|
||||
{
|
||||
|
@ -4,6 +4,9 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
@ -35,5 +38,41 @@ namespace osu.Game.Screens.Edit
|
||||
protected override int DefaultMinValue => VALID_DIVISORS.First();
|
||||
protected override int DefaultMaxValue => VALID_DIVISORS.Last();
|
||||
protected override int DefaultPrecision => 1;
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the appropriate colour for a beat divisor.
|
||||
/// </summary>
|
||||
/// <param name="beatDivisor">The beat divisor.</param>
|
||||
/// <param name="colours">The set of colours.</param>
|
||||
/// <returns>The applicable colour from <paramref name="colours"/> for <paramref name="beatDivisor"/>.</returns>
|
||||
public static ColourInfo GetColourFor(int beatDivisor, OsuColour colours)
|
||||
{
|
||||
switch (beatDivisor)
|
||||
{
|
||||
case 2:
|
||||
return colours.BlueLight;
|
||||
|
||||
case 4:
|
||||
return colours.Blue;
|
||||
|
||||
case 8:
|
||||
return colours.BlueDarker;
|
||||
|
||||
case 16:
|
||||
return colours.PurpleDark;
|
||||
|
||||
case 3:
|
||||
return colours.YellowLight;
|
||||
|
||||
case 6:
|
||||
return colours.Yellow;
|
||||
|
||||
case 12:
|
||||
return colours.YellowDarker;
|
||||
|
||||
default:
|
||||
return Color4.White;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -188,6 +188,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
private Marker marker;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
private readonly BindableBeatDivisor beatDivisor;
|
||||
private readonly int[] availableDivisors;
|
||||
|
||||
@ -204,11 +207,12 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
foreach (var t in availableDivisors)
|
||||
{
|
||||
AddInternal(new Tick(t)
|
||||
AddInternal(new Tick
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativePositionAxes = Axes.X,
|
||||
Colour = BindableBeatDivisor.GetColourFor(t, colours),
|
||||
X = getMappedPosition(t)
|
||||
});
|
||||
}
|
||||
@ -284,11 +288,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
private class Tick : CompositeDrawable
|
||||
{
|
||||
private readonly int divisor;
|
||||
|
||||
public Tick(int divisor)
|
||||
public Tick()
|
||||
{
|
||||
this.divisor = divisor;
|
||||
Size = new Vector2(2.5f, 10);
|
||||
|
||||
InternalChild = new Box { RelativeSizeAxes = Axes.Both };
|
||||
@ -296,42 +297,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
CornerRadius = 0.5f;
|
||||
Masking = true;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Colour = getColourForDivisor(divisor, colours);
|
||||
}
|
||||
|
||||
private ColourInfo getColourForDivisor(int divisor, OsuColour colours)
|
||||
{
|
||||
switch (divisor)
|
||||
{
|
||||
case 2:
|
||||
return colours.BlueLight;
|
||||
|
||||
case 4:
|
||||
return colours.Blue;
|
||||
|
||||
case 8:
|
||||
return colours.BlueDarker;
|
||||
|
||||
case 16:
|
||||
return colours.PurpleDark;
|
||||
|
||||
case 3:
|
||||
return colours.YellowLight;
|
||||
|
||||
case 6:
|
||||
return colours.Yellow;
|
||||
|
||||
case 12:
|
||||
return colours.YellowDarker;
|
||||
|
||||
default:
|
||||
return Color4.White;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class Marker : CompositeDrawable
|
||||
|
@ -77,7 +77,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
Scheduler.AddDelayed(delegate
|
||||
{
|
||||
// Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Manu.
|
||||
// Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Menu.
|
||||
if (menuMusic.Value)
|
||||
{
|
||||
track.Restart();
|
||||
|
@ -47,7 +47,7 @@ namespace osu.Game.Screens.Menu
|
||||
private const float visualiser_rounds = 5;
|
||||
|
||||
/// <summary>
|
||||
/// How much should each bar go down each milisecond (based on a full bar).
|
||||
/// How much should each bar go down each millisecond (based on a full bar).
|
||||
/// </summary>
|
||||
private const float decay_per_milisecond = 0.0024f;
|
||||
|
||||
@ -161,7 +161,7 @@ namespace osu.Game.Screens.Menu
|
||||
private IShader shader;
|
||||
private Texture texture;
|
||||
|
||||
//Asuming the logo is a circle, we don't need a second dimension.
|
||||
//Assuming the logo is a circle, we don't need a second dimension.
|
||||
private float size;
|
||||
|
||||
private Color4 colour;
|
||||
|
@ -229,7 +229,7 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Schedule a new extenral animation. Handled queueing and finishing previous animations in a sane way.
|
||||
/// Schedule a new external animation. Handled queueing and finishing previous animations in a sane way.
|
||||
/// </summary>
|
||||
/// <param name="action">The animation to be performed</param>
|
||||
/// <param name="waitForPrevious">If true, the new animation is delayed until all previous transforms finish. If false, existing transformed are cleared.</param>
|
||||
|
100
osu.Game/Screens/Play/HUD/HitErrorDisplay.cs
Normal file
100
osu.Game/Screens/Play/HUD/HitErrorDisplay.cs
Normal file
@ -0,0 +1,100 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play.HUD.HitErrorMeters;
|
||||
|
||||
namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
public class HitErrorDisplay : Container<HitErrorMeter>
|
||||
{
|
||||
private const int fade_duration = 200;
|
||||
private const int margin = 10;
|
||||
|
||||
private readonly Bindable<ScoreMeterType> type = new Bindable<ScoreMeterType>();
|
||||
|
||||
private readonly HitWindows hitWindows;
|
||||
|
||||
private readonly ScoreProcessor processor;
|
||||
|
||||
public HitErrorDisplay(ScoreProcessor processor, HitWindows hitWindows)
|
||||
{
|
||||
this.processor = processor;
|
||||
this.hitWindows = hitWindows;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
processor.NewJudgement += onNewJudgement;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
config.BindWith(OsuSetting.ScoreMeter, type);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
type.BindValueChanged(typeChanged, true);
|
||||
}
|
||||
|
||||
private void onNewJudgement(JudgementResult result)
|
||||
{
|
||||
foreach (var c in Children)
|
||||
c.OnNewJudgement(result);
|
||||
}
|
||||
|
||||
private void typeChanged(ValueChangedEvent<ScoreMeterType> type)
|
||||
{
|
||||
Children.ForEach(c => c.FadeOut(fade_duration, Easing.OutQuint));
|
||||
|
||||
if (hitWindows == null)
|
||||
return;
|
||||
|
||||
switch (type.NewValue)
|
||||
{
|
||||
case ScoreMeterType.HitErrorBoth:
|
||||
createBar(false);
|
||||
createBar(true);
|
||||
break;
|
||||
|
||||
case ScoreMeterType.HitErrorLeft:
|
||||
createBar(false);
|
||||
break;
|
||||
|
||||
case ScoreMeterType.HitErrorRight:
|
||||
createBar(true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void createBar(bool rightAligned)
|
||||
{
|
||||
var display = new BarHitErrorMeter(hitWindows, rightAligned)
|
||||
{
|
||||
Margin = new MarginPadding(margin),
|
||||
Anchor = rightAligned ? Anchor.CentreRight : Anchor.CentreLeft,
|
||||
Origin = rightAligned ? Anchor.CentreRight : Anchor.CentreLeft,
|
||||
Alpha = 0,
|
||||
};
|
||||
|
||||
Add(display);
|
||||
display.FadeInFromZero(fade_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
processor.NewJudgement -= onNewJudgement;
|
||||
}
|
||||
}
|
||||
}
|
284
osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs
Normal file
284
osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs
Normal file
@ -0,0 +1,284 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
{
|
||||
public class BarHitErrorMeter : HitErrorMeter
|
||||
{
|
||||
private readonly Anchor alignment;
|
||||
|
||||
private const int arrow_move_duration = 400;
|
||||
|
||||
private const int judgement_line_width = 6;
|
||||
|
||||
private const int bar_height = 200;
|
||||
|
||||
private const int bar_width = 2;
|
||||
|
||||
private const int spacing = 2;
|
||||
|
||||
private const float chevron_size = 8;
|
||||
|
||||
private SpriteIcon arrow;
|
||||
|
||||
private Container colourBarsEarly;
|
||||
private Container colourBarsLate;
|
||||
|
||||
private Container judgementsContainer;
|
||||
|
||||
private double maxHitWindow;
|
||||
|
||||
public BarHitErrorMeter(HitWindows hitWindows, bool rightAligned = false)
|
||||
: base(hitWindows)
|
||||
{
|
||||
alignment = rightAligned ? Anchor.x0 : Anchor.x2;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.X,
|
||||
Height = bar_height,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(spacing, 0),
|
||||
Margin = new MarginPadding(2),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
judgementsContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.y1 | alignment,
|
||||
Origin = Anchor.y1 | alignment,
|
||||
Width = judgement_line_width,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
},
|
||||
colourBars = new Container
|
||||
{
|
||||
Width = bar_width,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Anchor = Anchor.y1 | alignment,
|
||||
Origin = Anchor.y1 | alignment,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
colourBarsEarly = new Container
|
||||
{
|
||||
Anchor = Anchor.y1 | alignment,
|
||||
Origin = alignment,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.5f,
|
||||
Scale = new Vector2(1, -1),
|
||||
},
|
||||
colourBarsLate = new Container
|
||||
{
|
||||
Anchor = Anchor.y1 | alignment,
|
||||
Origin = alignment,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.5f,
|
||||
},
|
||||
new SpriteIcon
|
||||
{
|
||||
Y = -10,
|
||||
Size = new Vector2(10),
|
||||
Icon = FontAwesome.Solid.ShippingFast,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
new SpriteIcon
|
||||
{
|
||||
Y = 10,
|
||||
Size = new Vector2(10),
|
||||
Icon = FontAwesome.Solid.Bicycle,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.y1 | alignment,
|
||||
Origin = Anchor.y1 | alignment,
|
||||
Width = chevron_size,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Child = arrow = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativePositionAxes = Axes.Y,
|
||||
Y = 0.5f,
|
||||
Icon = alignment == Anchor.x2 ? FontAwesome.Solid.ChevronRight : FontAwesome.Solid.ChevronLeft,
|
||||
Size = new Vector2(chevron_size),
|
||||
}
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
createColourBars(colours);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
colourBars.Height = 0;
|
||||
colourBars.ResizeHeightTo(1, 800, Easing.OutQuint);
|
||||
|
||||
arrow.Alpha = 0;
|
||||
arrow.Delay(200).FadeInFromZero(600);
|
||||
}
|
||||
|
||||
private void createColourBars(OsuColour colours)
|
||||
{
|
||||
var windows = HitWindows.GetAllAvailableHalfWindows().ToArray();
|
||||
|
||||
maxHitWindow = windows.First().length;
|
||||
|
||||
for (var i = 0; i < windows.Length; i++)
|
||||
{
|
||||
var (result, length) = windows[i];
|
||||
|
||||
colourBarsEarly.Add(createColourBar(result, (float)(length / maxHitWindow), i == 0));
|
||||
colourBarsLate.Add(createColourBar(result, (float)(length / maxHitWindow), i == 0));
|
||||
}
|
||||
|
||||
// a little nub to mark the centre point.
|
||||
var centre = createColourBar(windows.Last().result, 0.01f);
|
||||
centre.Anchor = centre.Origin = Anchor.y1 | (alignment == Anchor.x2 ? Anchor.x0 : Anchor.x2);
|
||||
centre.Width = 2.5f;
|
||||
colourBars.Add(centre);
|
||||
|
||||
Color4 getColour(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
case HitResult.Meh:
|
||||
return colours.Yellow;
|
||||
|
||||
case HitResult.Ok:
|
||||
return colours.Green;
|
||||
|
||||
case HitResult.Good:
|
||||
return colours.GreenLight;
|
||||
|
||||
case HitResult.Great:
|
||||
return colours.Blue;
|
||||
|
||||
default:
|
||||
return colours.BlueLight;
|
||||
}
|
||||
}
|
||||
|
||||
Drawable createColourBar(HitResult result, float height, bool first = false)
|
||||
{
|
||||
var colour = getColour(result);
|
||||
|
||||
if (first)
|
||||
{
|
||||
// the first bar needs gradient rendering.
|
||||
const float gradient_start = 0.8f;
|
||||
|
||||
return new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = getColour(result),
|
||||
Height = height * gradient_start
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientVertical(colour, colour.Opacity(0)),
|
||||
Y = gradient_start,
|
||||
Height = height * (1 - gradient_start)
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
return new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colour,
|
||||
Height = height
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private double floatingAverage;
|
||||
private Container colourBars;
|
||||
|
||||
public override void OnNewJudgement(JudgementResult judgement)
|
||||
{
|
||||
if (!judgement.IsHit)
|
||||
return;
|
||||
|
||||
judgementsContainer.Add(new JudgementLine
|
||||
{
|
||||
Y = getRelativeJudgementPosition(judgement.TimeOffset),
|
||||
Anchor = alignment == Anchor.x2 ? Anchor.x0 : Anchor.x2,
|
||||
Origin = Anchor.y1 | (alignment == Anchor.x2 ? Anchor.x0 : Anchor.x2),
|
||||
});
|
||||
|
||||
arrow.MoveToY(
|
||||
getRelativeJudgementPosition(floatingAverage = floatingAverage * 0.9 + judgement.TimeOffset * 0.1)
|
||||
, arrow_move_duration, Easing.Out);
|
||||
}
|
||||
|
||||
private float getRelativeJudgementPosition(double value) => (float)((value / maxHitWindow) + 1) / 2;
|
||||
|
||||
private class JudgementLine : CompositeDrawable
|
||||
{
|
||||
private const int judgement_fade_duration = 10000;
|
||||
|
||||
public JudgementLine()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
RelativePositionAxes = Axes.Y;
|
||||
Height = 3;
|
||||
|
||||
InternalChild = new CircularContainer
|
||||
{
|
||||
Masking = true,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Width = 0;
|
||||
|
||||
this.ResizeWidthTo(1, 200, Easing.OutElasticHalf);
|
||||
this.FadeTo(0.8f, 150).Then().FadeOut(judgement_fade_duration, Easing.OutQuint).Expire();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
21
osu.Game/Screens/Play/HUD/HitErrorMeters/HitErrorMeter.cs
Normal file
21
osu.Game/Screens/Play/HUD/HitErrorMeters/HitErrorMeter.cs
Normal file
@ -0,0 +1,21 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
{
|
||||
public abstract class HitErrorMeter : CompositeDrawable
|
||||
{
|
||||
protected readonly HitWindows HitWindows;
|
||||
|
||||
protected HitErrorMeter(HitWindows hitWindows)
|
||||
{
|
||||
HitWindows = hitWindows;
|
||||
}
|
||||
|
||||
public abstract void OnNewJudgement(JudgementResult judgement);
|
||||
}
|
||||
}
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -33,6 +34,7 @@ namespace osu.Game.Screens.Play
|
||||
public readonly HealthDisplay HealthDisplay;
|
||||
public readonly SongProgress Progress;
|
||||
public readonly ModDisplay ModDisplay;
|
||||
public readonly HitErrorDisplay HitErrorDisplay;
|
||||
public readonly HoldForMenuButton HoldToQuit;
|
||||
public readonly PlayerSettingsOverlay PlayerSettingsOverlay;
|
||||
|
||||
@ -84,6 +86,7 @@ namespace osu.Game.Screens.Play
|
||||
HealthDisplay = CreateHealthDisplay(),
|
||||
Progress = CreateProgress(),
|
||||
ModDisplay = CreateModsContainer(),
|
||||
HitErrorDisplay = CreateHitErrorDisplayOverlay(),
|
||||
}
|
||||
},
|
||||
PlayerSettingsOverlay = CreatePlayerSettingsOverlay(),
|
||||
@ -256,6 +259,8 @@ namespace osu.Game.Screens.Play
|
||||
Margin = new MarginPadding { Top = 20, Right = 10 },
|
||||
};
|
||||
|
||||
protected virtual HitErrorDisplay CreateHitErrorDisplayOverlay() => new HitErrorDisplay(scoreProcessor, drawableRuleset.Objects.FirstOrDefault()?.HitWindows);
|
||||
|
||||
protected virtual PlayerSettingsOverlay CreatePlayerSettingsOverlay() => new PlayerSettingsOverlay();
|
||||
|
||||
protected virtual void BindProcessor(ScoreProcessor processor)
|
||||
|
@ -178,6 +178,7 @@ namespace osu.Game.Screens.Play
|
||||
},
|
||||
// display the cursor above some HUD elements.
|
||||
DrawableRuleset.Cursor?.CreateProxy() ?? new Container(),
|
||||
DrawableRuleset.ResumeOverlay?.CreateProxy() ?? new Container(),
|
||||
HUDOverlay = new HUDOverlay(ScoreProcessor, DrawableRuleset, Mods.Value)
|
||||
{
|
||||
HoldToQuit =
|
||||
|
@ -414,7 +414,11 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
Logger.Log($"beatmap changed from \"{Beatmap.Value.BeatmapInfo}\" to \"{beatmap}\"");
|
||||
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, Beatmap.Value);
|
||||
WorkingBeatmap previous = Beatmap.Value;
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, previous);
|
||||
|
||||
if (this.IsCurrentScreen() && Beatmap.Value?.Track != previous?.Track)
|
||||
ensurePlayingSelected();
|
||||
|
||||
if (beatmap != null)
|
||||
{
|
||||
@ -425,8 +429,6 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
}
|
||||
|
||||
if (this.IsCurrentScreen())
|
||||
ensurePlayingSelected();
|
||||
UpdateBeatmap(Beatmap.Value);
|
||||
}
|
||||
}
|
||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Skinning
|
||||
public DefaultSkin()
|
||||
: base(SkinInfo.Default)
|
||||
{
|
||||
Configuration = new SkinConfiguration();
|
||||
Configuration = new DefaultSkinConfiguration();
|
||||
}
|
||||
|
||||
public override Drawable GetDrawableComponent(ISkinComponent component) => null;
|
||||
|
28
osu.Game/Skinning/DefaultSkinConfiguration.cs
Normal file
28
osu.Game/Skinning/DefaultSkinConfiguration.cs
Normal file
@ -0,0 +1,28 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
/// <summary>
|
||||
/// A skin configuration pre-populated with sane defaults.
|
||||
/// </summary>
|
||||
public class DefaultSkinConfiguration : SkinConfiguration
|
||||
{
|
||||
public DefaultSkinConfiguration()
|
||||
{
|
||||
HitCircleFont = "default";
|
||||
|
||||
ComboColours.AddRange(new[]
|
||||
{
|
||||
new Color4(17, 136, 170, 255),
|
||||
new Color4(102, 136, 0, 255),
|
||||
new Color4(204, 102, 0, 255),
|
||||
new Color4(121, 9, 13, 255)
|
||||
});
|
||||
|
||||
CursorExpand = true;
|
||||
}
|
||||
}
|
||||
}
|
@ -35,7 +35,7 @@ namespace osu.Game.Skinning
|
||||
using (StreamReader reader = new StreamReader(stream))
|
||||
Configuration = new LegacySkinDecoder().Decode(reader);
|
||||
else
|
||||
Configuration = new SkinConfiguration();
|
||||
Configuration = new DefaultSkinConfiguration();
|
||||
|
||||
Samples = audioManager.GetSampleStore(storage);
|
||||
Textures = new TextureStore(new TextureLoaderStore(storage));
|
||||
|
@ -5,14 +5,14 @@ using osu.Game.Beatmaps.Formats;
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
public class LegacySkinDecoder : LegacyDecoder<SkinConfiguration>
|
||||
public class LegacySkinDecoder : LegacyDecoder<DefaultSkinConfiguration>
|
||||
{
|
||||
public LegacySkinDecoder()
|
||||
: base(1)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void ParseLine(SkinConfiguration skin, Section section, string line)
|
||||
protected override void ParseLine(DefaultSkinConfiguration skin, Section section, string line)
|
||||
{
|
||||
line = StripComments(line);
|
||||
|
||||
|
@ -7,21 +7,18 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
/// <summary>
|
||||
/// An empty skin configuration.
|
||||
/// </summary>
|
||||
public class SkinConfiguration : IHasComboColours, IHasCustomColours
|
||||
{
|
||||
public readonly SkinInfo SkinInfo = new SkinInfo();
|
||||
|
||||
public List<Color4> ComboColours { get; set; } = new List<Color4>
|
||||
{
|
||||
new Color4(17, 136, 170, 255),
|
||||
new Color4(102, 136, 0, 255),
|
||||
new Color4(204, 102, 0, 255),
|
||||
new Color4(121, 9, 13, 255)
|
||||
};
|
||||
public List<Color4> ComboColours { get; set; } = new List<Color4>();
|
||||
|
||||
public Dictionary<string, Color4> CustomColours { get; set; } = new Dictionary<string, Color4>();
|
||||
|
||||
public string HitCircleFont { get; set; } = "default";
|
||||
public string HitCircleFont { get; set; }
|
||||
|
||||
public int HitCircleOverlap { get; set; }
|
||||
|
||||
@ -29,6 +26,6 @@ namespace osu.Game.Skinning
|
||||
|
||||
public float? SliderPathRadius { get; set; }
|
||||
|
||||
public bool? CursorExpand { get; set; } = true;
|
||||
public bool? CursorExpand { get; set; }
|
||||
}
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Game.Audio;
|
||||
|
||||
@ -14,6 +15,9 @@ namespace osu.Game.Skinning
|
||||
public class SkinnableSound : SkinReloadableDrawable
|
||||
{
|
||||
private readonly ISampleInfo[] hitSamples;
|
||||
|
||||
private List<(AdjustableProperty property, BindableDouble bindable)> adjustments;
|
||||
|
||||
private SampleChannel[] channels;
|
||||
|
||||
private AudioManager audio;
|
||||
@ -34,8 +38,39 @@ namespace osu.Game.Skinning
|
||||
this.audio = audio;
|
||||
}
|
||||
|
||||
private bool looping;
|
||||
|
||||
public bool Looping
|
||||
{
|
||||
get => looping;
|
||||
set
|
||||
{
|
||||
if (value == looping) return;
|
||||
|
||||
looping = value;
|
||||
|
||||
channels?.ForEach(c => c.Looping = looping);
|
||||
}
|
||||
}
|
||||
|
||||
public void Play() => channels?.ForEach(c => c.Play());
|
||||
|
||||
public void Stop() => channels?.ForEach(c => c.Stop());
|
||||
|
||||
public void AddAdjustment(AdjustableProperty type, BindableDouble adjustBindable)
|
||||
{
|
||||
if (adjustments == null) adjustments = new List<(AdjustableProperty, BindableDouble)>();
|
||||
|
||||
adjustments.Add((type, adjustBindable));
|
||||
channels?.ForEach(c => c.AddAdjustment(type, adjustBindable));
|
||||
}
|
||||
|
||||
public void RemoveAdjustment(AdjustableProperty type, BindableDouble adjustBindable)
|
||||
{
|
||||
adjustments?.Remove((type, adjustBindable));
|
||||
channels?.ForEach(c => c.RemoveAdjustment(type, adjustBindable));
|
||||
}
|
||||
|
||||
public override bool IsPresent => Scheduler.HasPendingTasks;
|
||||
|
||||
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
|
||||
@ -50,8 +85,15 @@ namespace osu.Game.Skinning
|
||||
break;
|
||||
|
||||
if (ch != null)
|
||||
{
|
||||
ch.Looping = looping;
|
||||
ch.Volume.Value = s.Volume / 100.0;
|
||||
|
||||
if (adjustments != null)
|
||||
foreach (var adjustment in adjustments)
|
||||
ch.AddAdjustment(adjustment.property, adjustment.bindable);
|
||||
}
|
||||
|
||||
return ch;
|
||||
}).Where(c => c != null).ToArray();
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets;
|
||||
@ -40,6 +41,8 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
protected virtual bool AllowFail => false;
|
||||
|
||||
protected virtual bool Autoplay => false;
|
||||
|
||||
private void loadPlayer()
|
||||
{
|
||||
var beatmap = CreateBeatmap(ruleset.RulesetInfo);
|
||||
@ -49,6 +52,13 @@ namespace osu.Game.Tests.Visual
|
||||
if (!AllowFail)
|
||||
Mods.Value = new[] { ruleset.GetAllMods().First(m => m is ModNoFail) };
|
||||
|
||||
if (Autoplay)
|
||||
{
|
||||
var mod = ruleset.GetAutoplayMod();
|
||||
if (mod != null)
|
||||
Mods.Value = Mods.Value.Concat(mod.Yield()).ToArray();
|
||||
}
|
||||
|
||||
Player = CreatePlayer(ruleset);
|
||||
LoadScreen(Player);
|
||||
}
|
||||
|
@ -15,7 +15,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.830.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.830.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.830.1" />
|
||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Reference in New Issue
Block a user