Merge branch 'master' into play-to-gameplay

This commit is contained in:
Dean Herbert
2019-09-03 11:42:15 +09:00
committed by GitHub
53 changed files with 1432 additions and 103 deletions

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@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Catch
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new CatchBeatmapConverter(beatmap);
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new CatchBeatmapProcessor(beatmap);
public const string SHORT_NAME = "catch";
public const string SHORT_NAME = "fruits";
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[]
{