mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 08:20:00 +09:00
Do not shadow Colour in TwoLayerButton
Renames Colour to BackgroundColour instead.
This commit is contained in:
@ -22,7 +22,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
private void load(AudioManager audio, OsuColour colours)
|
private void load(AudioManager audio, OsuColour colours)
|
||||||
{
|
{
|
||||||
ActivationSound = audio.Sample.Get(@"Menu/menuback");
|
ActivationSound = audio.Sample.Get(@"Menu/menuback");
|
||||||
Colour = colours.Pink;
|
BackgroundColour = colours.Pink;
|
||||||
HoverColour = colours.PinkDark;
|
HoverColour = colours.PinkDark;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
private Container c1;
|
private Container c1;
|
||||||
private Container c2;
|
private Container c2;
|
||||||
|
|
||||||
public Color4 Colour
|
public Color4 BackgroundColour
|
||||||
{
|
{
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Screens.Play
|
|||||||
private void load(AudioManager audio, OsuColour colours)
|
private void load(AudioManager audio, OsuColour colours)
|
||||||
{
|
{
|
||||||
ActivationSound = audio.Sample.Get(@"Menu/menuhit");
|
ActivationSound = audio.Sample.Get(@"Menu/menuhit");
|
||||||
Colour = colours.Yellow;
|
BackgroundColour = colours.Yellow;
|
||||||
HoverColour = colours.YellowDark;
|
HoverColour = colours.YellowDark;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user