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Refocus the multiplayer password entry textbox on failed join
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@ -234,6 +234,8 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
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{
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{
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passwordTextbox.Text = string.Empty;
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passwordTextbox.Text = string.Empty;
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GetContainingInputManager().ChangeFocus(passwordTextbox);
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errorText.Text = error;
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errorText.Text = error;
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errorText
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errorText
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.FadeIn()
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.FadeIn()
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