mirror of
https://github.com/osukey/osukey.git
synced 2025-08-07 16:43:52 +09:00
Start key counter / gameplay leaderboard hidden to avoid initial fade out
This commit is contained in:
@ -53,6 +53,9 @@ namespace osu.Game.Screens.Play.HUD
|
|||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
Scores.BindCollectionChanged((_, _) => Scheduler.AddOnce(showScores), true);
|
Scores.BindCollectionChanged((_, _) => Scheduler.AddOnce(showScores), true);
|
||||||
|
|
||||||
|
// Alpha will be updated via `updateVisibility` below.
|
||||||
|
Alpha = 0;
|
||||||
|
|
||||||
AlwaysVisible.BindValueChanged(_ => updateVisibility());
|
AlwaysVisible.BindValueChanged(_ => updateVisibility());
|
||||||
configVisibility.BindValueChanged(_ => updateVisibility(), true);
|
configVisibility.BindValueChanged(_ => updateVisibility(), true);
|
||||||
}
|
}
|
||||||
|
@ -39,6 +39,7 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
Direction = FillDirection.Horizontal,
|
Direction = FillDirection.Horizontal,
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user