Move InputManager to a higher and more implicit level.

Also makes KeyCounterCollection work with replays.
This commit is contained in:
Dean Herbert
2017-03-07 19:30:39 +09:00
parent 1fb846e61d
commit 02cab41d34
12 changed files with 84 additions and 53 deletions

View File

@ -8,7 +8,6 @@ using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI;
using osu.Game.Beatmaps;
using osu.Game.Screens.Play;
namespace osu.Game.Modes.Catch
{
@ -16,10 +15,9 @@ namespace osu.Game.Modes.Catch
{
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
public override HitRenderer CreateHitRendererWith(Beatmap beatmap, PlayerInputManager input = null) => new CatchHitRenderer
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new CatchHitRenderer
{
Beatmap = beatmap,
InputManager = input,
};
public override IEnumerable<Mod> GetModsFor(ModType type)

View File

@ -8,7 +8,6 @@ using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI;
using osu.Game.Beatmaps;
using osu.Game.Screens.Play;
namespace osu.Game.Modes.Mania
{
@ -16,10 +15,9 @@ namespace osu.Game.Modes.Mania
{
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
public override HitRenderer CreateHitRendererWith(Beatmap beatmap, PlayerInputManager input = null) => new ManiaHitRenderer
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new ManiaHitRenderer
{
Beatmap = beatmap,
InputManager = input,
};
public override IEnumerable<Mod> GetModsFor(ModType type)

View File

@ -9,7 +9,6 @@ using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI;
using osu.Game.Screens.Play;
namespace osu.Game.Modes.Osu
{
@ -17,10 +16,9 @@ namespace osu.Game.Modes.Osu
{
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
public override HitRenderer CreateHitRendererWith(Beatmap beatmap, PlayerInputManager input = null) => new OsuHitRenderer
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new OsuHitRenderer
{
Beatmap = beatmap,
InputManager = input
};
public override IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new[]

View File

@ -62,8 +62,7 @@ namespace osu.Game.Modes.Osu.UI
protected override void LoadComplete()
{
base.LoadComplete();
if (InputManager?.ReplayInputHandler != null)
Add(new OsuCursorContainer { Colour = Color4.LightYellow });
AddInternal(new OsuCursorContainer { Colour = Color4.LightYellow });
}
public override void Add(DrawableHitObject<OsuHitObject> h)

View File

@ -8,7 +8,6 @@ using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.Taiko.UI;
using osu.Game.Modes.UI;
using osu.Game.Beatmaps;
using osu.Game.Screens.Play;
namespace osu.Game.Modes.Taiko
{
@ -16,10 +15,9 @@ namespace osu.Game.Modes.Taiko
{
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
public override HitRenderer CreateHitRendererWith(Beatmap beatmap, PlayerInputManager input = null) => new TaikoHitRenderer
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new TaikoHitRenderer
{
Beatmap = beatmap,
InputManager = input,
};
public override IEnumerable<Mod> GetModsFor(ModType type)

View File

@ -8,7 +8,6 @@ using System;
using System.Collections.Concurrent;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Screens.Play;
namespace osu.Game.Modes
{
@ -31,7 +30,7 @@ namespace osu.Game.Modes
public abstract ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0);
public abstract HitRenderer CreateHitRendererWith(Beatmap beatmap, PlayerInputManager input = null);
public abstract HitRenderer CreateHitRendererWith(Beatmap beatmap);
public abstract HitObjectParser CreateHitObjectParser();

View File

@ -11,6 +11,7 @@ using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Beatmaps;
using osu.Game.Screens.Play;
using OpenTK;
namespace osu.Game.Modes.UI
{
@ -20,6 +21,13 @@ namespace osu.Game.Modes.UI
public event Action OnAllJudged;
internal readonly PlayerInputManager InputManager = new PlayerInputManager();
/// <summary>
/// A function to convert coordinates from gamefield to screen space.
/// </summary>
public abstract Func<Vector2, Vector2> MapPlayfieldToScreenSpace { get; }
public abstract bool AllObjectsJudged { get; }
protected void TriggerOnJudgement(JudgementInfo j)
@ -35,10 +43,10 @@ namespace osu.Game.Modes.UI
{
private List<TObject> objects;
public PlayerInputManager InputManager;
protected Playfield<TObject> Playfield;
public override Func<Vector2, Vector2> MapPlayfieldToScreenSpace => Playfield.ScaledContent.ToScreenSpace;
public override bool AllObjectsJudged => Playfield.HitObjects.Children.First()?.Judgement.Result != null; //reverse depth sort means First() instead of Last().
public IEnumerable<DrawableHitObject> DrawableObjects => Playfield.HitObjects.Children;
@ -62,16 +70,26 @@ namespace osu.Game.Modes.UI
protected HitRenderer()
{
RelativeSizeAxes = Axes.Both;
InputManager.Add(content = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new[]
{
Playfield = CreatePlayfield(),
}
});
AddInternal(InputManager);
}
protected override Container<Drawable> Content => content;
private Container content;
[BackgroundDependencyLoader]
private void load()
{
Playfield = CreatePlayfield();
Playfield.InputManager = InputManager;
Add(Playfield);
loadObjects();
}

View File

@ -1,12 +1,10 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Screens.Play;
using OpenTK;
namespace osu.Game.Modes.UI
@ -18,7 +16,7 @@ namespace osu.Game.Modes.UI
public virtual void Add(DrawableHitObject<T> h) => HitObjects.Add(h);
private Container<Drawable> scaledContent;
internal Container<Drawable> ScaledContent;
public override bool Contains(Vector2 screenSpacePos) => true;
@ -30,7 +28,7 @@ namespace osu.Game.Modes.UI
/// <param name="customWidth">Whether we want our internal coordinate system to be scaled to a specified width.</param>
protected Playfield(float? customWidth = null)
{
AddInternal(scaledContent = new ScaledContainer
AddInternal(ScaledContent = new ScaledContainer
{
CustomWidth = customWidth,
RelativeSizeAxes = Axes.Both,
@ -49,23 +47,6 @@ namespace osu.Game.Modes.UI
});
}
/// <summary>
/// An optional inputManager to provide interactivity etc.
/// </summary>
public PlayerInputManager InputManager;
[BackgroundDependencyLoader]
private void load()
{
if (InputManager != null)
{
//if we've been provided an InputManager, we want it to sit inside the scaledcontainer
scaledContent.Remove(Content);
scaledContent.Add(InputManager);
InputManager.Add(Content);
}
}
public virtual void PostProcess()
{
}

View File

@ -82,10 +82,16 @@ namespace osu.Game.Modes.UI
public void BindProcessor(ScoreProcessor processor)
{
//bind processor bindables to combocounter, score display etc.
//TODO: these should be bindable binds, not events!
processor.TotalScore.ValueChanged += delegate { ScoreCounter?.Set((ulong)processor.TotalScore.Value); };
processor.Accuracy.ValueChanged += delegate { AccuracyCounter?.Set((float)processor.Accuracy.Value); };
processor.Combo.ValueChanged += delegate { ComboCounter?.Set((ulong)processor.Combo.Value); };
HealthDisplay?.Current.BindTo(processor.Health);
}
public void BindHitRenderer(HitRenderer hitRenderer)
{
hitRenderer.InputManager.Add(KeyCounter.GetReceptor());
}
}
}

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@ -1,10 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Input;
namespace osu.Game.Screens.Play
{
@ -93,5 +95,37 @@ namespace osu.Game.Screens.Play
}
}
}
public override bool HandleInput => receptor?.IsAlive != true;
private Receptor receptor;
public Receptor GetReceptor()
{
return receptor ?? (receptor = new Receptor(this));
}
public class Receptor : Drawable
{
private KeyCounterCollection target;
public Receptor(KeyCounterCollection target)
{
RelativeSizeAxes = Axes.Both;
this.target = target;
}
public override bool Contains(Vector2 screenSpacePos) => true;
public override bool HandleInput => true;
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) => target.Children.Any(c => c.TriggerKeyDown(state, args));
protected override bool OnKeyUp(InputState state, KeyUpEventArgs args) => target.Children.Any(c => c.TriggerKeyUp(state, args));
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => target.Children.Any(c => c.TriggerMouseDown(state, args));
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) => target.Children.Any(c => c.TriggerMouseUp(state, args));
}
}
}

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@ -124,10 +124,15 @@ namespace osu.Game.Screens.Play
OnQuit = Exit
};
hitRenderer = ruleset.CreateHitRendererWith(beatmap, new PlayerInputManager
hitRenderer = ruleset.CreateHitRendererWith(beatmap);
if (ReplayInputHandler != null)
{
ReplayInputHandler = ReplayInputHandler
});
ReplayInputHandler.ToScreenSpace = hitRenderer.MapPlayfieldToScreenSpace;
hitRenderer.InputManager.ReplayInputHandler = ReplayInputHandler;
}
scoreOverlay.BindHitRenderer(hitRenderer);
//bind HitRenderer to ScoreProcessor and ourselves (for a pass situation)
hitRenderer.OnJudgement += scoreProcessor.AddJudgement;

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@ -35,12 +35,9 @@ namespace osu.Game.Screens.Play
UseParentState = replayInputHandler == null;
if (replayInputHandler != null)
{
replayInputHandler.ToScreenSpace = ToScreenSpace;
AddHandler(replayInputHandler);
}
}
}
protected override void LoadComplete()
{