use drawable link compiler in markdown link

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Gagah Pangeran Rosfatiputra 2021-05-24 19:10:37 +07:00
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commit 02cdd0b2de
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using Markdig.Syntax.Inlines; using Markdig.Syntax.Inlines;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers.Markdown; using osu.Framework.Graphics.Containers.Markdown;
using osu.Framework.Graphics.Sprites; using osu.Game.Online.Chat;
using osu.Framework.Input.Events;
using osu.Game.Overlays; using osu.Game.Overlays;
namespace osu.Game.Graphics.Containers.Markdown namespace osu.Game.Graphics.Containers.Markdown
{ {
public class OsuMarkdownLinkText : MarkdownLinkText public class OsuMarkdownLinkText : MarkdownLinkText
{ {
[Resolved] [Resolved(canBeNull: true)]
private OverlayColourProvider colourProvider { get; set; } private OsuGame game { get; set; }
private SpriteText spriteText; protected string Text;
protected string Title;
public OsuMarkdownLinkText(string text, LinkInline linkInline) public OsuMarkdownLinkText(string text, LinkInline linkInline)
: base(text, linkInline) : base(text, linkInline)
{ {
Text = text;
Title = linkInline.Title;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load(OverlayColourProvider colourProvider)
{ {
spriteText.Colour = colourProvider.Light2; var text = CreateSpriteText().With(t => t.Text = Text);
InternalChildren = new Drawable[]
{
text,
new OsuMarkdownLinkCompiler(new[] { text })
{
RelativeSizeAxes = Axes.Both,
Action = OnLinkPressed,
TooltipText = Title ?? Url,
}
};
} }
public override SpriteText CreateSpriteText() protected override void OnLinkPressed() => game?.HandleLink(Url);
private class OsuMarkdownLinkCompiler : DrawableLinkCompiler
{
public OsuMarkdownLinkCompiler(IEnumerable<Drawable> parts)
: base(parts)
{ {
return spriteText = base.CreateSpriteText();
} }
protected override bool OnHover(HoverEvent e) [BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{ {
spriteText.Colour = colourProvider.Light1; IdleColour = colourProvider.Light2;
return base.OnHover(e); HoverColour = colourProvider.Light1;
} }
protected override void OnHoverLost(HoverLostEvent e)
{
spriteText.Colour = colourProvider.Light2;
base.OnHoverLost(e);
} }
} }
} }