mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 00:09:55 +09:00
Mark FullscreenOverlay
's shadow effect as Hollow
to save on shader overhead
This commit is contained in:
@ -56,6 +56,7 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Hollow = true,
|
||||
Radius = 10
|
||||
};
|
||||
|
||||
|
Reference in New Issue
Block a user