Revert async changes

This commit is contained in:
Dean Herbert
2018-08-31 07:04:40 +09:00
parent 247e1ee714
commit 03084aa04b
46 changed files with 120 additions and 157 deletions

View File

@ -1,7 +1,6 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
@ -38,15 +37,15 @@ namespace osu.Game.Graphics.Containers
}
[BackgroundDependencyLoader(true)]
private async Task load(OsuGame osuGame, AudioManager audio, PreviewTrackManager previewTrackManager)
private void load(OsuGame osuGame, AudioManager audio, PreviewTrackManager previewTrackManager)
{
this.previewTrackManager = previewTrackManager;
if (osuGame != null)
OverlayActivationMode.BindTo(osuGame.OverlayActivationMode);
samplePopIn = await audio.Sample.GetAsync(@"UI/overlay-pop-in");
samplePopOut = await audio.Sample.GetAsync(@"UI/overlay-pop-out");
samplePopIn = audio.Sample.Get(@"UI/overlay-pop-in");
samplePopOut = audio.Sample.Get(@"UI/overlay-pop-out");
StateChanged += onStateChanged;
}