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Revert async changes
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@ -454,9 +454,9 @@ namespace osu.Game.Overlays
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}
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[BackgroundDependencyLoader]
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private async Task load(TextureStore textures)
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private void load(TextureStore textures)
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{
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sprite.Texture = beatmap?.Background ?? await textures.GetAsync(@"Backgrounds/bg4");
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sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
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}
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}
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