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Revert async changes
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@ -9,7 +9,6 @@ using osu.Framework.Graphics.Textures;
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using osu.Framework.MathUtils;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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namespace osu.Game.Screens.Tournament.Components
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{
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@ -76,9 +75,9 @@ namespace osu.Game.Screens.Tournament.Components
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private int expiredCount;
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[BackgroundDependencyLoader]
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private async Task load(TextureStore textures)
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private void load(TextureStore textures)
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{
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texture = await textures.GetAsync("Drawings/visualiser-line");
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texture = textures.Get("Drawings/visualiser-line");
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}
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protected override void UpdateAfterChildren()
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