Revert async changes

This commit is contained in:
Dean Herbert
2018-08-31 07:04:40 +09:00
parent 247e1ee714
commit 03084aa04b
46 changed files with 120 additions and 157 deletions

View File

@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Threading.Tasks;
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
@ -131,12 +130,12 @@ namespace osu.Game.Rulesets.Taiko.UI
}
[BackgroundDependencyLoader]
private async Task load(TextureStore textures, OsuColour colours)
private void load(TextureStore textures, OsuColour colours)
{
rim.Texture = await textures.GetAsync(@"Play/Taiko/taiko-drum-outer");
rimHit.Texture = await textures.GetAsync(@"Play/Taiko/taiko-drum-outer-hit");
centre.Texture = await textures.GetAsync(@"Play/Taiko/taiko-drum-inner");
centreHit.Texture = await textures.GetAsync(@"Play/Taiko/taiko-drum-inner-hit");
rim.Texture = textures.Get(@"Play/Taiko/taiko-drum-outer");
rimHit.Texture = textures.Get(@"Play/Taiko/taiko-drum-outer-hit");
centre.Texture = textures.Get(@"Play/Taiko/taiko-drum-inner");
centreHit.Texture = textures.Get(@"Play/Taiko/taiko-drum-inner-hit");
rimHit.Colour = colours.Blue;
centreHit.Colour = colours.Pink;