Fix minor issues with alpha fading at edges.

This commit is contained in:
Thomas Müller
2016-11-22 21:58:46 +01:00
parent 5cf5e8c80c
commit 030a20a3f2
2 changed files with 8 additions and 12 deletions

View File

@ -176,7 +176,7 @@ namespace osu.Game.Screens.Select
float halfHeight = drawHeight / 2;
foreach (Panel panel in scrollableContent.Children)
{
float panelDrawY = panel.Position.Y - Current;
float panelDrawY = panel.Position.Y - Current + panel.DrawHeight / 2;
float dist = Math.Abs(1f - panelDrawY / halfHeight);
// Setting the origin position serves as an additive position on top of potential