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Replace usages of Wait
with WaitSafely
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@ -6,6 +6,7 @@ using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Extensions;
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using osu.Framework.Platform;
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using osu.Framework.Screens;
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using osu.Framework.Utils;
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@ -38,7 +39,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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var beatmapSet = TestResources.CreateTestBeatmapSetInfo();
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manager.Import(beatmapSet).Wait();
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manager.Import(beatmapSet).WaitSafely();
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}
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public override void SetUpSteps()
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