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Refactor BeatmapRulesetSelector
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@ -74,7 +74,7 @@ namespace osu.Game.Overlays.BeatmapSet
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = tabs_height,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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tabsBg = new Box
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@ -84,8 +84,8 @@ namespace osu.Game.Overlays.BeatmapSet
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RulesetSelector = new BeatmapRulesetSelector
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{
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Current = ruleset,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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}
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},
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},
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