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ApplyDelay -> AddDelay
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@ -64,18 +64,18 @@ namespace osu.Game.Screens.Select.Leaderboards
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this.FadeIn(200);
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content.MoveToY(0, 800, EasingTypes.OutQuint);
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ApplyDelay(100, true);
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AddDelay(100, true);
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avatar.FadeIn(300, EasingTypes.OutQuint);
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nameLabel.FadeIn(350, EasingTypes.OutQuint);
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avatar.MoveToX(0, 300, EasingTypes.OutQuint);
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nameLabel.MoveToX(0, 350, EasingTypes.OutQuint);
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ApplyDelay(250, true);
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AddDelay(250, true);
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scoreLabel.FadeIn(200);
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scoreRank.FadeIn(200);
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ApplyDelay(50, true);
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AddDelay(50, true);
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var drawables = new Drawable[] { flagBadgeContainer, maxCombo, accuracy, modsContainer, };
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for (int i = 0; i < drawables.Length; i++)
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