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Add ruleset-specific checker
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@ -202,6 +202,8 @@ namespace osu.Game.Rulesets
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public virtual HitObjectComposer CreateHitObjectComposer() => null;
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public virtual Checker CreateChecker() => null;
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public virtual Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.Solid.QuestionCircle };
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public virtual IResourceStore<byte[]> CreateResourceStore() => new NamespacedResourceStore<byte[]>(new DllResourceStore(GetType().Assembly), @"Resources");
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