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Move CollectionManager to OsuGame
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@ -35,7 +35,7 @@ namespace osu.Game.Screens.Select.Carousel
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[Resolved(CanBeNull = true)]
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private DialogOverlay dialogOverlay { get; set; }
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[Resolved]
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[Resolved(CanBeNull = true)]
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private CollectionManager collectionManager { get; set; }
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[Resolved(CanBeNull = true)]
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@ -142,11 +142,14 @@ namespace osu.Game.Screens.Select.Carousel
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if (beatmapSet.OnlineBeatmapSetID != null && viewDetails != null)
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items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => viewDetails(beatmapSet.OnlineBeatmapSetID.Value)));
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var collectionItems = collectionManager.Collections.Select(createCollectionMenuItem).ToList();
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if (manageCollectionsDialog != null)
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collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show));
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if (collectionManager != null)
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{
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var collectionItems = collectionManager.Collections.Select(createCollectionMenuItem).ToList();
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if (manageCollectionsDialog != null)
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collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show));
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items.Add(new OsuMenuItem("Collections") { Items = collectionItems });
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items.Add(new OsuMenuItem("Collections") { Items = collectionItems });
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}
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if (beatmapSet.Beatmaps.Any(b => b.Hidden))
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items.Add(new OsuMenuItem("Restore all hidden", MenuItemType.Standard, () => restoreHiddenRequested(beatmapSet)));
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